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Re: I wonder if DevEx would remain in case of a financial crisis

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Enkis is not online. Enkis
Joined: 10 May 2015
Total Posts: 523
13 Jun 2015 04:18 AM
hopefully roblox won't be hit too hard when it happens!
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billylones is not online. billylones
Joined: 15 Jun 2009
Total Posts: 33959
13 Jun 2015 04:22 AM
It is almost impossible for ROBLOX to make a loss with DevEx, if you actually think about it rather than just looking at it as though 'ogm roblx r givn out moneyz'
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squrdwurd is not online. squrdwurd
Joined: 26 May 2013
Total Posts: 17970
13 Jun 2015 04:23 AM
lol
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Cawlonee is not online. Cawlonee
Joined: 03 Mar 2014
Total Posts: 2687
13 Jun 2015 04:28 AM
ROBUX isn't generated out of thin air, silly.

With DevEx, they take money out of circulation for less than they were paid to put it in for.

Imagine if I sold you 5 eggs for a dollar, and then reclaimed those 5 eggs for 8 cents.

The value of eggs goes up because there's less and I make profit.
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billylones is not online. billylones
Joined: 15 Jun 2009
Total Posts: 33959
13 Jun 2015 04:31 AM
@cawl, close, but you need to smash the eggs on the floor once you reclaim them, to simulate them going out of circulation. :)
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Cawlonee is not online. Cawlonee
Joined: 03 Mar 2014
Total Posts: 2687
13 Jun 2015 04:34 AM
Considering I own all the eggs, and you can't access the eggs, and I have no use for the eggs because the eggs are only valid currency for products I own; they're already out of circulation.
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Timmynl is not online. Timmynl
Joined: 09 Dec 2010
Total Posts: 12327
13 Jun 2015 04:36 AM

ROBLOX is starting to get more and more international, a financial crisis doesn´t hit all countrys mostly, of all countrys enough, so they will always have people who just still buying R$ and BC because they don´t feel the crisis, financial crisis are btw mostly felt by people with a company or no job, so people with still a job still may paying for BC or R$.
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Cawlonee is not online. Cawlonee
Joined: 03 Mar 2014
Total Posts: 2687
13 Jun 2015 04:36 AM
If less people are buying robux or builder's club, there will be less robux to cash out. It's literally that simple.
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billylones is not online. billylones
Joined: 15 Jun 2009
Total Posts: 33959
13 Jun 2015 04:37 AM
Ok well if you'd specified all that beforehand then yes I'd agree there..

Obviously that's a very simplified explanation@enkis

SOME money in ROBLOX is created out of thin air, but it is only a small portion of the money in the economy so doesn't have a huge affect. That's why I said it's ALMOST impossible for ROBLOX to lose money through DevEx
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Timmynl is not online. Timmynl
Joined: 09 Dec 2010
Total Posts: 12327
13 Jun 2015 04:39 AM

*or does hit all countries but just a little bit because the can sell less to 1 or a few countries with a finanical crisis.

*Financial crisis are mostly felt by the people with a company or no job, so people who still having a job mostly don't feel stop paying for BC or R$.
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Timmynl is not online. Timmynl
Joined: 09 Dec 2010
Total Posts: 12327
13 Jun 2015 04:42 AM

Since DevEx the game quallity has boosted up alot, so people are more likely to pay BC or R$ to buy access or gamepasses for those nice games, so there comes the money form what got DevExed, only 25 people have to buy R$ for 1 100k DevEx, ROBLOX is probably wayy above that and can easly stay continueing what it's doinging now even if there comes a big crisis.
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Enkis is not online. Enkis
Joined: 10 May 2015
Total Posts: 523
13 Jun 2015 04:53 AM
Except that people will not be able to afford BC if financial crisis hits them too hard.
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Enkis is not online. Enkis
Joined: 10 May 2015
Total Posts: 523
13 Jun 2015 04:56 AM
It's much more complex than just that it is almost impossible to lose money. It was never sure in the first place as to whether it would surely even work, hence why they started small and tested if it will go through and began increasing the payouts over time.

And when there is a financial crisis, most people (especially players here) still will feel the impact however small or big, especially since most players are American and the crisis is likely to begin from there and then it will spread to the next biggest player base which is Europe/UK.
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Enkis is not online. Enkis
Joined: 10 May 2015
Total Posts: 523
13 Jun 2015 05:01 AM
I responded to Billy so far, I did not read others. I agree with most. It may be that they are making clear profits and it's an upward trend for now, but they are likely to hit a point where there is little growth to be found, it will become stagnant, the innovation will go away, and the DevEx won't be as much worth it anymore and they will start lowering the payouts.
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Enkis is not online. Enkis
Joined: 10 May 2015
Total Posts: 523
13 Jun 2015 05:02 AM
Plus we have to consider that ROBLOX isn't going to stay around infinitely itself. It too will have a downfall and it's just a question of when and if a financial crisis in the future might do damages or not.
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Cawlonee is not online. Cawlonee
Joined: 03 Mar 2014
Total Posts: 2687
13 Jun 2015 05:49 AM
I don't think you quite understand how robux works.

The robux has to be in the game to be cashed out. All robux ingame was paid for at one point or another.

No matter how much you cash out, they will always be ahead.

The reason they have the monthly limit is to prevent a flood. A flood of requests could potentially make things difficult if they didn't have the assets liquidated. ( Assets purchased with the robux-income. )

ROBLOX doesn't lose money. The margin between the purchase price and the devex price is so large, it could cover all the overhead of the company easily.
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billylones is not online. billylones
Joined: 15 Jun 2009
Total Posts: 33959
13 Jun 2015 06:05 AM
@cawl

"All robux ingame was paid for at one point or another."

I'd just like to point out that as I said earlier, MOST is paid for, not all.
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Cawlonee is not online. Cawlonee
Joined: 03 Mar 2014
Total Posts: 2687
13 Jun 2015 06:17 PM
Only tickets are generated, unless I'm missing something, and those are theoretically paid for with ads.

Builder's club is paid for.

The free 10 tickets per day and the occasional contest would be the only thing, and they're covered by the margins.
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Cawlonee is not online. Cawlonee
Joined: 03 Mar 2014
Total Posts: 2687
13 Jun 2015 06:18 PM
And you can't cash out tickets.*
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Enkis is not online. Enkis
Joined: 10 May 2015
Total Posts: 523
13 Jun 2015 10:41 PM
Game visits generate the most tickets and influence the economy here.
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Cawlonee is not online. Cawlonee
Joined: 03 Mar 2014
Total Posts: 2687
14 Jun 2015 12:56 AM
You can't DevEx tickets.
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Enkis is not online. Enkis
Joined: 10 May 2015
Total Posts: 523
14 Jun 2015 01:15 PM
Oh wow, so if everyone suddenly wanted to trade their tickets into robux, everything would be screwed.
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MichealJacksonRIP0 is not online. MichealJacksonRIP0
Joined: 02 Jul 2009
Total Posts: 55
14 Jun 2015 01:18 PM
You can't cash out tickets but you're forgetting it can be converted into robux


-TheFlyingLotus GFX Artist
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CfJr is not online. CfJr
Joined: 28 Apr 2011
Total Posts: 33139
14 Jun 2015 01:20 PM
@Micheal

Tix cannot be " converted " into robux

They are simply traded for robux, no robux is being added into circulation, and the tix also stay in circulation.
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MichealJacksonRIP0 is not online. MichealJacksonRIP0
Joined: 02 Jul 2009
Total Posts: 55
14 Jun 2015 01:22 PM
That's pretty much what I meant

excuse my bad wording


-TheFlyingLotus GFX Artist
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