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Re: a problem with my airship...

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Radioaktiivinen is not online. Radioaktiivinen
Joined: 25 Apr 2009
Total Posts: 18629
08 Nov 2009 07:48 AM
my airship starts going in wrong direction and accelerate fast after few mins of driving... it cant be the distance from origin as i once moved it far and it drove well... is it possible that the rotors get turned around so many times they glitch? like does the cframe rest to 0 after a full turn or does it just keep increasing all thetime?
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WK100 is not online. WK100
Joined: 13 Oct 2008
Total Posts: 2835
08 Nov 2009 08:10 AM
Build to survive the crazy plane - nice idea ^^ Lol.
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Radioaktiivinen is not online. Radioaktiivinen
Joined: 25 Apr 2009
Total Posts: 18629
08 Nov 2009 08:26 AM
... i noticed that if its in the right angle it goes crazy. if i put it in other angle it works until i turn it in the bad angle >.< (the angle is on y axis...)
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WK100 is not online. WK100
Joined: 13 Oct 2008
Total Posts: 2835
08 Nov 2009 08:30 AM
What happens?
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Radioaktiivinen is not online. Radioaktiivinen
Joined: 25 Apr 2009
Total Posts: 18629
08 Nov 2009 08:49 AM
first, my airship goes normally (forward, turns right) but when its in the bad angle (when it has turned 90 degrees on y axis, lets say) it starts moving sideways and accelerate to veri high speed. its something in the rotors :/ you can check outm y place if you want to see...
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Radioaktiivinen is not online. Radioaktiivinen
Joined: 25 Apr 2009
Total Posts: 18629
08 Nov 2009 08:53 AM
ill try checking if it would be in the rotor scrfipt..
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Radioaktiivinen is not online. Radioaktiivinen
Joined: 25 Apr 2009
Total Posts: 18629
08 Nov 2009 09:02 AM
ok i found what was wrong...
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