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| 08 Nov 2009 07:48 AM |
| my airship starts going in wrong direction and accelerate fast after few mins of driving... it cant be the distance from origin as i once moved it far and it drove well... is it possible that the rotors get turned around so many times they glitch? like does the cframe rest to 0 after a full turn or does it just keep increasing all thetime? |
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WK100
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| Joined: 13 Oct 2008 |
| Total Posts: 2835 |
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| 08 Nov 2009 08:10 AM |
| Build to survive the crazy plane - nice idea ^^ Lol. |
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| 08 Nov 2009 08:26 AM |
| ... i noticed that if its in the right angle it goes crazy. if i put it in other angle it works until i turn it in the bad angle >.< (the angle is on y axis...) |
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WK100
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| Joined: 13 Oct 2008 |
| Total Posts: 2835 |
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| 08 Nov 2009 08:49 AM |
| first, my airship goes normally (forward, turns right) but when its in the bad angle (when it has turned 90 degrees on y axis, lets say) it starts moving sideways and accelerate to veri high speed. its something in the rotors :/ you can check outm y place if you want to see... |
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| 08 Nov 2009 08:53 AM |
| ill try checking if it would be in the rotor scrfipt.. |
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| 08 Nov 2009 09:02 AM |
| ok i found what was wrong... |
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