johnville
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| Joined: 12 Oct 2008 |
| Total Posts: 388 |
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| 11 Jun 2015 08:22 PM |
Hat = game.Lighting.BlockHead
game.Player.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) Hat:Clone().Parent = character end) end)
my hat is in lightning i tried adding this right under Hat:Clone().Parent = character
Hat.AttachmentForward = 0.999, 0, -0.04 Hat.AttachmentPos = 0, 0, 0 Hat.AttachmentRight = 0.04, 0, 0.999 Hat.AttachmentUp = 0, 1, 0
but the pieceof crap didnt even work btw this is a script in starter pack
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johnville
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| Joined: 12 Oct 2008 |
| Total Posts: 388 |
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| 11 Jun 2015 08:27 PM |
| im going back to the top kk |
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johnville
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| Joined: 12 Oct 2008 |
| Total Posts: 388 |
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johnville
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| Joined: 12 Oct 2008 |
| Total Posts: 388 |
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| 11 Jun 2015 08:36 PM |
| Oh you're reading this? NOW HELP! PLS |
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| 11 Jun 2015 08:37 PM |
Hat = game.Lighting.BlockHead
game.Player.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) local HatC = game.Lighting.BlockHead:Clone() HatC.Parent = character Hat.AttachmentForward = Vector3.new(0.999, 0, -0.04) Hat.AttachmentPos = Vector3.new(0, 0, 0) Hat.AttachmentRight = Vector3.new(0.04, 0, 0.999) Hat.AttachmentUp = Vector3.new(0, 1, 0) end) end)
my hat is in lightning i tried adding this right under Hat:Clone().Parent = character
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johnville
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| Joined: 12 Oct 2008 |
| Total Posts: 388 |
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| 11 Jun 2015 08:43 PM |
didnt work but ty for trying, but question... why HatC.
HELP!!! |
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johnville
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| Joined: 12 Oct 2008 |
| Total Posts: 388 |
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johnville
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| Joined: 12 Oct 2008 |
| Total Posts: 388 |
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| 11 Jun 2015 08:50 PM |
| so sorry for spam but im desperate |
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| 11 Jun 2015 08:51 PM |
| put the script in workspace |
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johnville
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| Joined: 12 Oct 2008 |
| Total Posts: 388 |
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| 11 Jun 2015 08:55 PM |
didnt work, probably because i have a hat on, any way a players current hat can be removed on spawn?
~johnville |
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johnville
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| Joined: 12 Oct 2008 |
| Total Posts: 388 |
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Dr01d3k4
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| Joined: 11 Oct 2007 |
| Total Posts: 17916 |
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| 11 Jun 2015 09:05 PM |
1) stop spamming 2) you need to use Vector3.new(0.999, 0, -0.04) etc |
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johnville
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| Joined: 12 Oct 2008 |
| Total Posts: 388 |
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| 11 Jun 2015 09:11 PM |
1. if you're not here to help pls leave 2. if you're not here to help... PLEASE LEAVE.
HELP!! |
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| 11 Jun 2015 09:46 PM |
Hat = game.Lighting.BlockHead
game.Player.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) repeat wait() until character ~= nil for i, v in pairs(character:GetChildren()) do if v:IsA("Hat") then v:Destroy() end end
local HatC = game.Lighting.BlockHead:Clone() HatC.Parent = character Hat.AttachmentForward = Vector3.new(0.999, 0, -0.04) Hat.AttachmentPos = Vector3.new(0, 0, 0) Hat.AttachmentRight = Vector3.new(0.04, 0, 0.999) Hat.AttachmentUp = Vector3.new(0, 1, 0) end) end)
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johnville
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| Joined: 12 Oct 2008 |
| Total Posts: 388 |
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| 11 Jun 2015 09:55 PM |
| I figured it out my self! thanks for your help tho m8! |
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| 11 Jun 2015 11:55 PM |
| was it to add C after the Hats |
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