SlapperXI
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| Joined: 22 Dec 2014 |
| Total Posts: 1439 |
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| 10 Jun 2015 02:13 AM |
Lets = "Egg Hunt will be fun this year!" Var2 = print("The "..Lets.." not really")
Does it seem like a good script?
Here, I'll add some stuff to it.
Lets = "Egg Hunt will be fun this year!" Var2 = print("The "..Lets.." not really") Var3 = Instance.new("Part", game.Workspace) Anchor = game.Workspace.Part.Anchored == true Lock = game.Workspace.Part.Locked == true wait(5) Var6 = Var3:Destroy() |
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SlapperXI
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| Joined: 22 Dec 2014 |
| Total Posts: 1439 |
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| 10 Jun 2015 02:14 AM |
| Tested the Anchor and Lock variable and didn't seem to work, it's correct... |
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Sirenoob
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| Joined: 14 Dec 2012 |
| Total Posts: 4967 |
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| 10 Jun 2015 02:14 AM |
in mother russia scripting learns you #EXPOSED
improtant PSA: https://www.youtube.com/watch?v=wt1_9tHO4IU |
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TC8950
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| Joined: 09 May 2010 |
| Total Posts: 4925 |
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| 10 Jun 2015 02:14 AM |
| I don't think you're doing it right |
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tigerace
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| Joined: 28 Jul 2009 |
| Total Posts: 484 |
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| 10 Jun 2015 02:15 AM |
I got a good script too, but it's kinda broken can you help me?
instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text =
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SlapperXI
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| Joined: 22 Dec 2014 |
| Total Posts: 1439 |
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Sirenoob
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| Joined: 14 Dec 2012 |
| Total Posts: 4967 |
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| 10 Jun 2015 02:16 AM |
u r mising variables #exposed
improtant PSA: https://www.youtube.com/watch?v=wt1_9tHO4IU |
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Ariphael
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| Joined: 08 Apr 2015 |
| Total Posts: 2103 |
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| 10 Jun 2015 02:19 AM |
When you are inserting an instance and assigning an instance to a variable. It's more practical to use the variable name.
This is what I'm talking about:
Var3 = Instance.new("Part", game.Workspace)
Also, '==' is used to check if a statment is true and '=' is used to change a variable or property.
Var3.Part.Anchored = true Var3.Locked = true
This is a triumph, |
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SlapperXI
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| Joined: 22 Dec 2014 |
| Total Posts: 1439 |
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| 10 Jun 2015 02:19 AM |
Okay, I'm doing this now. Var1 = game.Workspace.Player.Head.BrickColor == BrickColor.random()
Says Player is not a valid member of Workspace but it clearly is because I can see the model in workspace. This is weird. |
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SlapperXI
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| Joined: 22 Dec 2014 |
| Total Posts: 1439 |
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Ariphael
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| Joined: 08 Apr 2015 |
| Total Posts: 2103 |
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| 10 Jun 2015 02:22 AM |
"Var1 = game.Workspace.Player.Head.BrickColor == BrickColor.random()"
I think you should access Player under the 'Players' service.
game.Players.Player.Character.Head.BrickColor = Brickcolor.Random()
This is a triumph, |
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Ariphael
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| Joined: 08 Apr 2015 |
| Total Posts: 2103 |
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| 10 Jun 2015 02:23 AM |
@slap np
This is a triumph, |
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SlapperXI
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| Joined: 22 Dec 2014 |
| Total Posts: 1439 |
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| 10 Jun 2015 02:27 AM |
Studio is obviously screwed up. None of them works.
00:27:05.749 - Player is not a valid member of Players |
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Ariphael
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| Joined: 08 Apr 2015 |
| Total Posts: 2103 |
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| 10 Jun 2015 02:30 AM |
game.Players.Player1
This is a triumph, |
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3ZD
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| Joined: 09 Jun 2014 |
| Total Posts: 10253 |
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| 10 Jun 2015 02:56 AM |
g = game.Workspace:GetChildren() for i = 1,#g do if g[i].ClassName == "Part" then g[i].Name = "bye" end end |
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TC8950
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| Joined: 09 May 2010 |
| Total Posts: 4925 |
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| 10 Jun 2015 02:58 AM |
@3Z
why change every part in work space "bye" |
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3ZD
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| Joined: 09 Jun 2014 |
| Total Posts: 10253 |
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misterfan
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| Joined: 03 Feb 2014 |
| Total Posts: 15250 |
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| 10 Jun 2015 02:59 AM |
print("Hello world!") ha im baws
"hi u ok" - ATR |
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TC8950
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| Joined: 09 May 2010 |
| Total Posts: 4925 |
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3ZD
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| Joined: 09 Jun 2014 |
| Total Posts: 10253 |
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| 10 Jun 2015 03:00 AM |
while wait() and p.Character['Torso'] do t=t+.1 dist=(heart.Position-p.Character['Torso'].Position).magnitude-heartMesh.Scale.X*.72 local g=1+math.max(0,(500-dist)/10)^(1/2)+math.cos(t)/10 for _,v in pairs(p.Character:GetChildren()) do if v:IsA('Part') then m=v['Mesh'] m.Scale=Vector3.new(1,g,1) end end end |
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SlapperXI
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| Joined: 22 Dec 2014 |
| Total Posts: 1439 |
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| 10 Jun 2015 03:00 AM |
Hey, Many things are wrong with instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text = instance.new("Reply")thread.Workspace) Reply.text =
1. Reply isn't an advanced object. 2. Workspace should go first, and thread is not a parent. 3. Reply.text =, there is no value. |
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SlapperXI
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| Joined: 22 Dec 2014 |
| Total Posts: 1439 |
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| 10 Jun 2015 03:02 AM |
Btw, why spam Reply.text = instance.new("Reply")thread.Workspace) when you could just Reply.text = instance.new("Reply")thread.Workspace) end
Great scripter. |
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TC8950
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| Joined: 09 May 2010 |
| Total Posts: 4925 |
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| 10 Jun 2015 03:02 AM |
@3Z
math is icky which is why I can't create anything useful with scripting |
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3ZD
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| Joined: 09 Jun 2014 |
| Total Posts: 10253 |
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| 10 Jun 2015 03:03 AM |
| If you're bad at math use a calculator. |
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TC8950
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| Joined: 09 May 2010 |
| Total Posts: 4925 |
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| 10 Jun 2015 03:03 AM |
@Slapper
Reply.text = instance.new("Reply")thread.Workspace)
to
local post = Reply.Text = Instance.new("Reply") post.Parent = thread.Workspace |
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