Hppolice
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| Joined: 06 Feb 2012 |
| Total Posts: 578 |
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| 09 Jun 2015 10:50 PM |
door = script.Parent.Parent.Door2 function onClicked() if door.open.Value == false then door.open.Value = true script.Parent.Parent.Door2Light.BrickColor = BrickColor.new("Bright Green") script.Parent.Parent.Door2Light.PointLight.Color = Color3.new (25, 255, 0) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) end end script.Parent.ClickDetector.MouseClick:connect (onClicked)
ERROR: 20:43:07.606 - Door2Light is not a valid member of Model
Thanks Hppolice |
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Traide
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| Joined: 13 Apr 2012 |
| Total Posts: 105 |
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| 09 Jun 2015 11:08 PM |
The numbers in Dor2Light might confuse the script so try making it this:
>script.Parent.Parent["Door2Light"].BrickColor = BrickColor.new("Bright Green") >script.Parent.Parent["Door2Light"].PointLight.Color = Color3.new (25, 255, 0)
Traide || Quarad CEO |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 09 Jun 2015 11:09 PM |
for i = 1,100 do door.CFrame = CFrame.new(door.Position + Vector3.new(0,-0.1,0)) wait(0.01) end |
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