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| 09 Jun 2015 06:45 PM |
Why did you have to change the price of our clothing roblox? This used to be a great game where people didn't need to have a bunch of money just to enjoy the game.
1. Currently now you have to wait for 10 days just to buy 1 shirt or 1 pair of pants.
2.Why did you change the trade currency to 12 tickets equals 1 robux? Did you guys really have to change that? what was the point? to make it harder for people to trade for robux?
3. I wish you guys would change everything the way it used to be? I think 100 tixs is way too extreme just to have a t-shirt. Listen to the people who have downloaded your game! So many people are saying the prices are too high when it comes to customization options!
YOU ARE LETTING PEOPLE DOWN ROBLOX STAFF.
Just change it back the way it used to be :(.
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| 09 Jun 2015 06:48 PM |
i have enuf of ur Bs Op Buy bc u lazy op |
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xbikeman
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| Joined: 24 Dec 2011 |
| Total Posts: 2367 |
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| 09 Jun 2015 06:50 PM |
Idk why they did it, probably because they added robux again?
I think that was only there when there was only tix, but they added robux again.
I liked it when it was just tix, because if you saw a shirt/pants you liked in the catalog, click that 'Buy With Tix' button, and...
BAM! Easy purchase. |
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| 09 Jun 2015 06:53 PM |
"2.Why did you change the trade currency to 12 tickets equals 1 robux? Did you guys really have to change that? what was the point? to make it harder for people to trade for robux?"
sir, do you understand the concept of a fluid economy? |
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| 09 Jun 2015 07:08 PM |
| funny thing 50 shades, sorry but I didn't know it was a bad thing wasting my money on this game. Un-like you I don't ask my mommie and dad for money just to get builders club |
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| 09 Jun 2015 07:09 PM |
| You're a little late to the party, aren't you? |
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DataStore
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| Joined: 07 Feb 2012 |
| Total Posts: 8540 |
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| 09 Jun 2015 07:15 PM |
No support.
1 - And? If anything it adds to the need for NBC to be frugal with their money - No lavish splash outs.
2 - The currency level isn't determined by the admins, but rather by the community's demand for one currency over another. So, if you want to blame someone, or nag someone about it - Look at yourself and whoever is next to you.
3 - In order for ROBLOX to remain and to attract more customers they have to continually adapt. Whilst 2008, or whichever year, may have been good - They need to keep attracting people to the game, including graphic designers (with clothing, etcetera) by providing a lucrative arrangement for them.
And, contrary to popular belief, ROBLOX does listen to user suggestions. They actually have a board of the suggestions which they're planning on implementing which fit with their idea of the future. The issue here is the fact that users are too busy complaining about the lack of the feature they want, rather than looking at everything ROBLOX has added, as per user's suggestions. |
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| 09 Jun 2015 07:18 PM |
| The economy would fail if that happened. |
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