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| 07 Jun 2015 09:03 AM |
| I need help on the starterpack tools. So you know those icons on your startergui when you go to a game and you can choose the tools on the startergui, that's what I need help on. How do you edit the startergui icon in studio mode? I like to edit mine to have a different icon for the resize tool, paint bucket, etc for building. Someone please help me, I looked into the scripts of the tools and tried to search for the icon texture but I can't find it, nor do I know how to edit the icon texture. Someone please explain to me how to edit the icon, it'll help not only me but more people who would like to do this also. |
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| 07 Jun 2015 09:04 AM |
| You put a tool in starter gui, when you join, a item will pop up that does nothing. |
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Terrixx
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| Joined: 28 Sep 2013 |
| Total Posts: 7386 |
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| 07 Jun 2015 09:04 AM |
Yeah this is not the best place to put this. Try the Game Design forum.
-Too lazy for a siggy- |
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| 07 Jun 2015 09:05 AM |
| I know that I'm not dumb. Did you read what I said? I said I wanted to know how to change the ICON of the tool, so say I put resize in the starterpack, I want to change the ICON of the resize tool, so instead of having that tape measurement as an ICON, I want to replace the tape measurement icon into a custom icon. |
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| 07 Jun 2015 09:06 AM |
| And I came here because Game Design forum literally has no one posting there since I last checked which was 5 minutes ago. |
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| 07 Jun 2015 09:08 AM |
| And no one even posts there barely even. |
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| 07 Jun 2015 09:14 AM |
| OHHH you have to put a decal |
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| 07 Jun 2015 09:17 AM |
| You can't man. I checked the script for something and it said rbxasset:// with something numbers after it, that's not decals. I even copy and pasted that number into the roblox url link and it was nothing. |
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| 07 Jun 2015 09:23 AM |
rbxassets://icons/resize_sel.png
thats what i found in the script. that is not even a decal thats all i found for the resize |
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| 07 Jun 2015 09:43 AM |
You should be able to change the icon image for a GUI tab by looking in the properties area for that GUI pane
Does that help? |
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| 07 Jun 2015 10:13 AM |
| Not at all, in fact there is no gui pane at all in the property area inside the resize properties. All there is is swordscript, localgui and mesh inside handle |
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| 07 Jun 2015 10:15 AM |
-_____________-
make a copy of your GUI a model
i'll take a copy then tell PM me what exactly you're trying to do |
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ArcticT
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| Joined: 17 Sep 2011 |
| Total Posts: 22483 |
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| 07 Jun 2015 10:15 AM |
| looks like local gui texture might have it? |
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| 07 Jun 2015 10:21 AM |
i just told you, there is no gui in the model thing I know youre trying your best to help me but you don't understand what is going on. i go into localgui, and then there is something called ("rbxasset://icons/resize_sel.png")
here ill copy and paste the entire localgui script below, show me how to change the icon on the starterpack icon please
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local Tool = script.Parent
enabled = true local origTexture = Tool.TextureId game:GetService("ContentProvider"):Preload("rbxasset://icons/resize_sel.png")
local selectionBox local selectionLasso local handles
local previousDistance
function onHandlesDown(normal) print("handlesDown") previousDistance = 0 end function onHandlesDrag(normal, distance) if handles.Adornee then local delta = distance - previousDistance if math.abs(delta) >= handles.Adornee.ResizeIncrement then local sizeDelta = math.floor(delta / handles.Adornee.ResizeIncrement + 0.5) * handles.Adornee.ResizeIncrement if handles.Adornee:Resize(normal, sizeDelta) then previousDistance = distance end end end end
function onButton1Down(mouse) print("3DButtonDown") if mouse.Target == nil or mouse.Target.Locked then selectionBox.Adornee = nil selectionLasso.Part = nil handles.Adornee = nil else selectionBox.Adornee = mouse.Target selectionLasso.Part = mouse.Target handles.Adornee = mouse.Target handles.Faces = mouse.Target.ResizeableFaces end end
function onEquippedLocal(mouse) Tool.TextureId = "rbxasset://icons/resize_sel.png"
mouse.Icon ="rbxasset://textures\\DragCursor.png" mouse.Button1Down:connect(function() onButton1Down(mouse) end)
local character = script.Parent.Parent local player = game.Players:GetPlayerFromCharacter(character) selectionBox = Instance.new("SelectionBox") selectionBox.Color = BrickColor.Blue() selectionBox.Adornee = nil selectionBox.Parent = player.PlayerGui
selectionLasso = Instance.new("SelectionPartLasso") selectionLasso.Name = "Model Delete Lasso" selectionLasso.Humanoid = character.Humanoid selectionLasso.Parent = game.workspace selectionLasso.Part = nil selectionLasso.Visible = true selectionLasso.archivable = false selectionLasso.Color = BrickColor.Red()
handles = Instance.new("Handles") handles.Color = BrickColor.Blue() handles.Adornee = nil handles.MouseDrag:connect(onHandlesDrag) handles.MouseButton1Down:connect(onHandlesDown) handles.Parent = player.PlayerGui end
function onUnequippedLocal() Tool.TextureId = origTexture selectionBox:Remove() selectionLasso:Remove() handles:Remove() end
Tool.Equipped:connect(onEquippedLocal) Tool.Unequipped:connect(onUnequippedLocal)
---------------------------------------------------------------------------------- thats the entire localgui script in the resize tool, i wanna know how i can change the icon logo so when you go in-game, on the starterpack for the resize tool it doesnt show the measurement tape, it shows a custom icon so it would just say resize with a custom background font color instead of a yellow measurement tape being shown on the starterpack
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| 07 Jun 2015 10:22 AM |
| i went on wiki roblox and searched tool icon and it popped up as tool and I scrolled down and try to find it and it didn't help one bit at all. |
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| 07 Jun 2015 10:28 AM |
Oh
Maybe this will work
Change the rbx:// thingie with this
http://www.roblox.com/asset/?id=(Image ID of custom image here) |
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| 07 Jun 2015 10:40 AM |
| but which rbxasset do i change?? the first or second one aka the top one or the bottom one? and do i change it to the decal id or what? explain more man |
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| 07 Jun 2015 10:42 AM |
| i went to the mesh id inside the handle thing and into the mesh and you are incorrect... thats the TOOL MESH, not the ICON texture........ |
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| 07 Jun 2015 10:43 AM |
I'm pretty sure you change the first 2
Now you just find a decal that has the image of what you want it to show up like in the startpack, then you subtract 1 from the ID on te end of the decal link to find the image
Then you take the image ID and put it on the end of the link I gave you
if that doesnt work idk |
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| 07 Jun 2015 11:02 AM |
| i found out how to change it! thank you so much for the people who helped me and the dude above me! much is appreciated! |
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