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Re: Transporting Players?

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KenjiMatsumura is not online. KenjiMatsumura
Joined: 01 Dec 2013
Total Posts: 195
05 Jun 2015 08:11 PM
I made a model, which has three buttons. What do I do where a player clicks the button, then transports them to a certain spawn area?

Also, how would I make an Npc shop? Like where you click a bubble over the Npc, and it opens a gui with has tabs that you click to different areas....

I hope I make sense English isn't my first language, that's why I have trouble learning.
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KenjiMatsumura is not online. KenjiMatsumura
Joined: 01 Dec 2013
Total Posts: 195
05 Jun 2015 08:17 PM
b
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TimeTicks is not online. TimeTicks
Joined: 27 Apr 2011
Total Posts: 27115
05 Jun 2015 08:21 PM
part.ClickDetector.MouseClick:connect(function(player)
player.Character:MoveTo(game.Workspace.Part.Position)
end)
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KenjiMatsumura is not online. KenjiMatsumura
Joined: 01 Dec 2013
Total Posts: 195
05 Jun 2015 08:41 PM
ClickDetector is not a valid member of Part
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KenjiMatsumura is not online. KenjiMatsumura
Joined: 01 Dec 2013
Total Posts: 195
05 Jun 2015 08:41 PM
b
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TimeTicks is not online. TimeTicks
Joined: 27 Apr 2011
Total Posts: 27115
05 Jun 2015 08:44 PM
...

local part = game.Workspace.Part

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