|
| 02 Jun 2015 12:06 PM |
Local parts don't move if CharacterAutoLoads is set to false if i set it to true, they move, why is this?? I need to have them work without a character existing |
|
|
| Report Abuse |
|
|
ganger800
|
  |
| Joined: 06 Dec 2012 |
| Total Posts: 427 |
|
|
| 02 Jun 2015 12:09 PM |
because local parts are a exploit use filtering enabled or streaming enabled so you can just paste it everywhere in the workspace
cons: probably a lot of scripts you use will break, because you can only have communication with remote events/functions |
|
|
| Report Abuse |
|
|
|
| 02 Jun 2015 12:10 PM |
ganger there are no cons to fe
u should add filtering - devious |
|
|
| Report Abuse |
|
|
ganger800
|
  |
| Joined: 06 Dec 2012 |
| Total Posts: 427 |
|
|
| 02 Jun 2015 12:12 PM |
yes there are, however I really recommend to use fe though - much old scripts will break - click detectors, surface gui etc have to be handled the right way
pro's: - your place is much safer - you get better understanding of client-server model - you can do a lot of fun things with the client while other clients/server don't notice it |
|
|
| Report Abuse |
|
|
|
| 02 Jun 2015 12:41 PM |
"or streaming enabled" . . . . .
...What? |
|
|
| Report Abuse |
|
|
ganger800
|
  |
| Joined: 06 Dec 2012 |
| Total Posts: 427 |
|
|
| 02 Jun 2015 12:46 PM |
http://wiki.roblox.com/index.php/Network_streaming
streaming enabled as far as I know also makes it that parts aren't replicated to the server (which is what we want here) |
|
|
| Report Abuse |
|
|
|
| 02 Jun 2015 12:47 PM |
uh, no
u should add filtering - devious |
|
|
| Report Abuse |
|
|
booing
|
  |
| Joined: 04 May 2009 |
| Total Posts: 6594 |
|
|
| 02 Jun 2015 12:50 PM |
| All big game's with FE Are to laggy -_- |
|
|
| Report Abuse |
|
|
ganger800
|
  |
| Joined: 06 Dec 2012 |
| Total Posts: 427 |
|
|
| 02 Jun 2015 12:53 PM |
I though I read that somewhere, well thats my mistake :D however SE is still quite useful with big games ^^
well FE itself does not makes it laggy, only the implementation would do that |
|
|
| Report Abuse |
|
|
booing
|
  |
| Joined: 04 May 2009 |
| Total Posts: 6594 |
|
|
| 02 Jun 2015 12:54 PM |
| Nope cause each packet has to filter , If you use mah spinbot like me it crashes the server. |
|
|
| Report Abuse |
|
|
ganger800
|
  |
| Joined: 06 Dec 2012 |
| Total Posts: 427 |
|
|
| 02 Jun 2015 12:56 PM |
hmm yea thats right, however it is always a good idea to limit what you send to client/server |
|
|
| Report Abuse |
|
|