|
| 01 Jun 2015 10:15 PM |
Here's a list of ideas that I've put together over the last since GDC.
- Support for developers to enable Global Illumination with Dynamic Lighting
- Support for antialiasing
- Support for replacing textures in the new terrain with custom textures, and the ability to change their properties
- Support for Inverse Kinematic bones in the animations editor
- Subdividing blocks without changing their appearance (For bending arms)
- Make First Person mode's camera able to be edited ala Unity within the Camera object
- Ability to change water color and swimming animation without damaging reflections and other features.
- Moving liquid
- Make this possible on ROBLOX: https://www.youtube.com/watch?v=8v3GA9jSasQ
- Ability for developers to change FPS cap, or disable it entirely
- Ability for developers to add in post processing, and do things like soft glows, and motion blur, depth of field, etc.
- Make reflections more realistic
- Custom Materials support
|
|
|
| Report Abuse |
|
|
bon50
|
  |
| Joined: 24 Jun 2010 |
| Total Posts: 285 |
|
|
| 01 Jun 2015 10:23 PM |
Supporttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt ttttttttttttttttttttttttt
you do not exist // quaranteed's alt |
|
|
| Report Abuse |
|
|
jplynn
|
  |
| Joined: 30 Jan 2009 |
| Total Posts: 1637 |
|
|
| 02 Jun 2015 12:13 AM |
Moving liquid...
Imagine the lag... |
|
|
| Report Abuse |
|
|
joeani
|
  |
| Joined: 17 Mar 2013 |
| Total Posts: 2995 |
|
|
| 02 Jun 2015 12:27 AM |
Support, especially for the antialiasing and FPS cap.
i made a re-texture http://www.roblox.com/Masked-Hood-of-the-Recon-item?id=237913347 |
|
|
| Report Abuse |
|
|
| |
|
Zyphyris
|
  |
| Joined: 03 Feb 2014 |
| Total Posts: 4085 |
|
|
| 02 Jun 2015 05:34 AM |
Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!Support!
"Okay" - Ness |
|
|
| Report Abuse |
|
|
|
| 02 Jun 2015 07:09 AM |
I can't really know if this is a real idea or just a troll idea
But why we need anti-aliasing?
This ain't UE4 or a game its a engine
What kind of PC can't run Roblox to add anti-aliasing
Some of this ideas are good
Moving liquids?
You are crazy?
It will require a Medium-End PC to work smoothly with 60 FPS or more |
|
|
| Report Abuse |
|
|
joeani
|
  |
| Joined: 17 Mar 2013 |
| Total Posts: 2995 |
|
|
| 02 Jun 2015 10:19 AM |
@andy1200super Anti-Aliasing makes edges less jagged, this improves gameplay and enhances the user's experience.
i made a re-texture http://www.roblox.com/Masked-Hood-of-the-Recon-item?id=237913347 |
|
|
| Report Abuse |
|
|
joeani
|
  |
| Joined: 17 Mar 2013 |
| Total Posts: 2995 |
|
|
| 02 Jun 2015 10:21 AM |
Also my sister owns a pc that has a gt 640 and it can run HL2 maxium setting possible at 1080p above 60 fps
i made a re-texture http://www.roblox.com/Masked-Hood-of-the-Recon-item?id=237913347 |
|
|
| Report Abuse |
|
|
|
| 02 Jun 2015 10:22 AM |
| HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL HILARIOUS AND ORIGINAL |
|
|
| Report Abuse |
|
|
|
| 02 Jun 2015 10:22 AM |
| i know some of those words |
|
|
| Report Abuse |
|
|
| |
|
|
| 04 Jun 2015 05:34 PM |
"Moving liquids?
You are crazy?
It will require a Medium-End PC to work smoothly with 60 FPS or more"
That's why there's a little thing called "Graphics Settings".
Just un-subdivide the water for each quality level with as minimal impact to the actual shape as possible. |
|
|
| Report Abuse |
|
|