Avantias
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| Joined: 03 Oct 2014 |
| Total Posts: 1960 |
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| 25 May 2015 12:31 PM |
| I need to remove the normal roblox chat service and insert my own chat gui into my place but how to remove robloxs normal chat service |
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rayk999
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| Joined: 18 Feb 2011 |
| Total Posts: 4705 |
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| 25 May 2015 12:33 PM |
game setting page thingie turn bubble chat only on
maik ur own chat gui thingie |
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Avantias
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| Joined: 03 Oct 2014 |
| Total Posts: 1960 |
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| 25 May 2015 12:34 PM |
| No it only changes to Bubble chat then and you can't remove the chatgui in game fully |
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| 25 May 2015 12:37 PM |
| http://wiki.roblox.com/index.php?title=How_to_Make_a_Pseudo_Chat_GUI |
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Froast
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| Joined: 12 Mar 2009 |
| Total Posts: 3134 |
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| 25 May 2015 12:38 PM |
Local script: game:GetService'StarterGui':SetCoreGuiEnabled('Chat',false) |
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Avantias
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| Joined: 03 Oct 2014 |
| Total Posts: 1960 |
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| 25 May 2015 09:55 PM |
| Froast is wrong, this is right: game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Chat, false) |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 25 May 2015 09:59 PM |
nQ is wrong. This is right
game.StarterGui:SetCoreGuiEnabled(3, false) |
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Tynezz
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| Joined: 28 Apr 2014 |
| Total Posts: 4945 |
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| 25 May 2015 10:11 PM |
Order of correctness:
SetCoreGuiEnabled(Enum.CoreGuiType.Chat, false) -- Correct, and a good practice.
SetCoreGuiEnabled('Chat',false) -- Correct, but it might confuse noobs when they try to compare enums to strings.
SetCoreGuiEnabled(3, false) -- This is even more confusing. Enums can, will, and have changed the numbers around, -- so this is unreliable if Roblox makes an update. |
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Avantias
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| Joined: 03 Oct 2014 |
| Total Posts: 1960 |
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Avantias
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| Joined: 03 Oct 2014 |
| Total Posts: 1960 |
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| 29 May 2015 12:36 PM |
| But none of above work lol |
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| 29 May 2015 12:36 PM |
| You put it in a LocalScript, somewhere such as StarterGui? |
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Avantias
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| Joined: 03 Oct 2014 |
| Total Posts: 1960 |
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| 29 May 2015 12:37 PM |
| Yes I put it as Local script into the startgui and it does not work. |
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Avantias
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| Joined: 03 Oct 2014 |
| Total Posts: 1960 |
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Avantias
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| Joined: 03 Oct 2014 |
| Total Posts: 1960 |
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| 29 May 2015 12:43 PM |
| hmmmmmmmmmmmmmmmmmmmmm Someone help |
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| 29 May 2015 01:08 PM |
local Disabled = {"Health","Backpack"}
for _,v in pairs(Disabled) do game:GetService("StarterGui"):SetCoreGuiEnabled(v,false) end
Thats a snippet of my code.
"You don't want to be their cool. Be a good person by a respectable figures point; you." ~ TheNewChicken. |
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| 29 May 2015 01:24 PM |
| I did test it myself, it works fine. |
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| 29 May 2015 01:24 PM |
@TheNewChicken Use Enums please. |
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| 29 May 2015 01:36 PM |
I dont have to.
"You don't want to be their cool. Be a good person by a respectable figures point; you." ~ TheNewChicken. |
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Avantias
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| Joined: 03 Oct 2014 |
| Total Posts: 1960 |
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| 01 Jun 2015 11:19 AM |
| The New Chat window at the left site of the screen does not get disabled I swear q.q |
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Avantias
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| Joined: 03 Oct 2014 |
| Total Posts: 1960 |
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| 01 Jun 2015 11:21 AM |
| Someone give me the script as model qq |
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