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Re: Detailed atmosphere builder looking for team

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SecretN0va is not online. SecretN0va
Joined: 25 Apr 2010
Total Posts: 40
28 May 2015 11:14 PM
Builder looking for a dev team.
specializes in detailed textures and terrain. Happy to help anyone

examples:
http://www.roblox.com/games/161852167/Shreks-swamp (kind of old, but still looks alright)

http://www.roblox.com/games/167809858/Art-Gallery

http://www.roblox.com/User.aspx
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SpazzMan502 is not online. SpazzMan502
Joined: 01 Aug 2013
Total Posts: 2397
28 May 2015 11:17 PM
I'm base at building detailed on roblox.

I'm okay to good at scripting, but I learn with challenges, and i like challenges too.

It depends on what kind of game or how much scripting knowledge.

Message me if you want.
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LongKillKreations is not online. LongKillKreations
Joined: 14 Feb 2014
Total Posts: 4502
28 May 2015 11:18 PM
Can you make high quality and detailed melee weapons (such as knives, maces, etc)
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SpazzMan502 is not online. SpazzMan502
Joined: 01 Aug 2013
Total Posts: 2397
28 May 2015 11:18 PM
To anyone that also needs it, his user link is

http://www.roblox.com/User.aspx?ID=7719418


User.aspx just redirects to your own page :/
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LongKillKreations is not online. LongKillKreations
Joined: 14 Feb 2014
Total Posts: 4502
28 May 2015 11:21 PM
I wouldn't mind another builder joining my development team (Longkill Kreations), as the current guy I work with is busy with school. But it would be more sidework, and asset creating now and then - maybe a map, or a weapon. It's up to you, but the pay would be decent - either paid outright or a percentage of revenue (depending on how big of a project).
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SecretN0va is not online. SecretN0va
Joined: 25 Apr 2010
Total Posts: 40
28 May 2015 11:27 PM
I havent tried making weapons yet, though i know how people do it.

nothing i cant do.
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LongKillKreations is not online. LongKillKreations
Joined: 14 Feb 2014
Total Posts: 4502
28 May 2015 11:29 PM
Well otherwise I'm happy if you made maps :P

How much pay would you expect from a relatively small to medium sized map? (First person only, no jumping, melee weapons only, tight spaces for intense fights - PM me if you'd like more info.)

Maps would probably be paid through a percentage of game revenue.
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SecretN0va is not online. SecretN0va
Joined: 25 Apr 2010
Total Posts: 40
28 May 2015 11:35 PM
We could discuss the pay later. For now, i just wanted to get into a dev team in hopes of getting some dev experience and to help out other developers any way I can.
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SpazzMan502 is not online. SpazzMan502
Joined: 01 Aug 2013
Total Posts: 2397
28 May 2015 11:35 PM
Reading over my first comment, Instead of base I meant Bad

I'm tired.
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LongKillKreations is not online. LongKillKreations
Joined: 14 Feb 2014
Total Posts: 4502
28 May 2015 11:38 PM
Well my team's always open! Build an example of what I just said above (pm for more details), if I like it, you can consider yourself part of the family!

I design and script the majority of our games, as well as some building. Spemk builds as well, and helps with the overall design of the game. Although any design input is always welcome :)
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SpazzMan502 is not online. SpazzMan502
Joined: 01 Aug 2013
Total Posts: 2397
28 May 2015 11:38 PM
The main purpose of collaborating is working with together to mask differences.

My Flaws are:

Intermediate Scripting (can't script huge things)
Lazy Sometimes
And most of all, Really bad at detailed building. (I can build a box house. Thats it.)
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SecretN0va is not online. SecretN0va
Joined: 25 Apr 2010
Total Posts: 40
28 May 2015 11:43 PM
@spaz

I can bbe lazy as well sometimes :P
granted, stuff like this requires some inspiration.
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SpazzMan502 is not online. SpazzMan502
Joined: 01 Aug 2013
Total Posts: 2397
28 May 2015 11:45 PM
Actually, What I've noticed when making games is,

It's not always about extreme scripting.

If you have a good idea, motivation, and inspiration, you can get make really good things.
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LongKillKreations is not online. LongKillKreations
Joined: 14 Feb 2014
Total Posts: 4502
28 May 2015 11:46 PM
Yes, but good luck making complex games without scripting!
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SpazzMan502 is not online. SpazzMan502
Joined: 01 Aug 2013
Total Posts: 2397
28 May 2015 11:53 PM
I never said I didn't need scripting.

You can't build much without scripting.

If you're good at building you can build a town RPG, but even that would use some scripting.
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LongKillKreations is not online. LongKillKreations
Joined: 14 Feb 2014
Total Posts: 4502
28 May 2015 11:54 PM
I see your point, but horribly scripted games generally never thrive
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