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| 24 May 2015 03:07 PM |
http://pastebin.com/UmY3tgD6 forgot to return the function XD anyway, drop would be the Angle... I also notice now how stupid I was that I missed one bit, but anyway, I think I should multiply the -.4 by Drop, right?
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| 24 May 2015 03:18 PM |
That's not a ModuleScript. Learn to code.
-𝒩 | Anticodist, Scripter |
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| 24 May 2015 03:22 PM |
that is! -_- I even said, I forgot to return the function :P that's how Modules work if ya didn't know :P
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| 24 May 2015 03:25 PM |
No it's not. Learn to code.
local module = {}
function module.YoureAnIdiot(KapitanovasCantCode) print(KapitanovasCantCode.." can't code") end
return module
local m = require(module_script) m.YoureAnIdiot("Kapitanovas") > Kapitanovas can't code
-𝒩 | Anticodist, Scripter
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 24 May 2015 03:26 PM |
| Anti you can return anything you want from a modulescript (more or less), so he makes a valid point. |
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| 24 May 2015 03:29 PM |
This man, doesn't know how to code. He pulls code from FM's and then posts it here. He is notorious for this, but whatever, I have to go anyways.
-𝒩 | Anticodist, Scripter |
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| 24 May 2015 03:29 PM |
HA! IN UR FACE ANT! Thnx for validating cnt! :D
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| 24 May 2015 03:30 PM |
Ant, ur a noob, srsly! I make my OWN code, and u start whining! WTF!?? I told u before, don't wanna help, or even have nothing good to say, then GTFO!
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cntkillme
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eLunate
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| Total Posts: 13268 |
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| 24 May 2015 03:31 PM |
| Anti how long have you been out of the game for dude |
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| 24 May 2015 03:32 PM |
cnt, am fine, just feeling kinda aggressive towards some things today :/
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| 24 May 2015 03:41 PM |
so, anyone plz help me here? seems it doesn't always hit something :/
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| 24 May 2015 03:53 PM |
im g ur .com /cANEIrs just look at this :/ these Points represent startPos of each Raycast (the 1st 2 are startPos and targetPos) and why is that last one away up, even though I did targetPos + Vector3.new() I did -.4 not .4 :/
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| 24 May 2015 03:55 PM |
oops... Marker was my mistake, CFrame not Position needed XD
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| 24 May 2015 03:59 PM |
hehe, I see the Bullet Drop now :D http://gyazo.com/438c0c4b3522ff2f9adc8254d5b7dd29 but, the 1st shot though didn't register anything :/ http://gyazo.com/7e58de82af2f8bf45de14dc3a6fedc5a (those 2 pics where taken after the 2nd shot)
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| 24 May 2015 04:03 PM |
found the problem... there are only 2 Rays made -_- but how the hell though, ah well...
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| 24 May 2015 04:08 PM |
damnit am stupid! XD forgot that I only have to return if limbs[hit.Name] or hit.CanCollide but I just said limbs[hit.Name] else XD that's why!
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| 24 May 2015 04:15 PM |
Kap I remember when you were just a noob and I told you to give up Now you're pretty good |
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| 24 May 2015 04:21 PM |
thnx :D I don't know if I can remember u, but lots of people told me to give up XD
guys, here: http://pastebin.com/wuUSktMC I tried printing 'hit' at the end the loop, and from that I see it only loops once :/ any help guys?
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| 24 May 2015 04:31 PM |
stupid me XD *facepalm for the millionth time! I made a mistake... ah well... this IS a NEW TERRITORY I just walked in to XD (Bullet Drop with Raycasting and all that crazy stuff) I had to do <= -100 not <= 100 XD
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| 24 May 2015 04:36 PM |
so strange :/ everything goes fine, except when reaching 0 http://gyazo.com/d6e016afd72eb2374e7f74549b3ae813 it goes down to .3 and up to .4 and down, and up... wtf!!? even though I made Ray targetPos -.4 Y Axis every Segment :/
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| 24 May 2015 04:51 PM |
got it fixed... except, it takes AGES to make all those Raycasts and stuff, if Mouse.Hit.p is like more than say 50 Studs away from u :/
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| 24 May 2015 04:52 PM |
| Too bad you still can't script an efficient gun. |
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| 24 May 2015 04:54 PM |
nQ, jeez, plzzz stop whining/criticizing and point me in the right direction if ur so smart -_-
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