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| 22 May 2015 06:08 PM |
So, I feel like this has been suggested many times. But I guess I will just do one myself.
So people don't like the HUD that came out a few weeks back. I am also one of those people. So obviously they should have various different HUDs that you can choose from that suits your needs.
Two possible options for this
A OR B 07-10 HUD Various New Layouts to choose from 11-early 2012 HUD Late 2012-2014 HUD 15 HUD I would hope if they make various new ones, There is at least ONE with the health bar at the bottom. That is all I want.
-PC master race! |
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Sinthis
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| Joined: 22 Oct 2009 |
| Total Posts: 4237 |
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| 22 May 2015 06:12 PM |
a catalog section for HUDs would be cool
but it can be scripted of course |
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| 22 May 2015 06:13 PM |
| The health bar can be scripted. You might not like this excuse, but the point of ROBLOX is to be creative and sorta do things yourself, so... |
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| 22 May 2015 06:15 PM |
@smallshadow
Not everyone knows how to script. |
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| 22 May 2015 06:16 PM |
@above
Nobody is born knowing how to script. I've learned over a period of 3 years, and I'm still learning some of the more complex areas.
Nobody said it'd be easy. |
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| 22 May 2015 06:17 PM |
@smallshadow
you just proved my point |
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| 22 May 2015 06:19 PM |
@above
Yes I did, that doesn't counter my original explanation for no support.
Also, free models. |
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| 22 May 2015 06:23 PM |
Yeah,but some game creators dont know scripting well enough to change the UI or are just to lazy to do it, and the UI affects the gameplay a LOT.
For example,fighting games,when the healthbar is all the way in the corner,it makes it annoying to keep looking back and forth. |
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| 22 May 2015 06:24 PM |
| ROBLOX shouldn't have to release an entirely different UI scheme just to pick up the slack for other devs. |
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| 22 May 2015 06:27 PM |
@above
I didnt say that ROBLOX should do that,just make it so that devs could have an option to use previous UIs or just make their own.
That way,devs could choose the UI that is perfect for their game and players or just create their own. |
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| 22 May 2015 06:32 PM |
| Most modern devs would prefer the new UI; it leaves the corners free and makes UI elements easier to control. In case you didn't know, it also allows devs to manually control the MouseLock GUI, so that's neat. |
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| 22 May 2015 06:33 PM |
@above
can you please explain that part to me,I have nil scripting experience |
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| 22 May 2015 06:36 PM |
1. There are no longer any buttons on the corners of the screen. This opens them up for custom GUIs, which are commonly put in the corners.
2. All HUD elements can be toggled, by players, with the click of a button. This can also be useful for testing out games.
3. The update allowed the MouseLock GUI to be manually edited, which is a huge plus. |
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| 22 May 2015 06:42 PM |
@above
I'm sorry,I don't understand that part either .-.
im an idiot when it comes to Lua |
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