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| 15 May 2015 12:50 AM |
They have slow guns. It will literally take you an eternity to even load your gun.
Also, you can't jump or spring in most of their guns.
Roblox is ALL ABOUT jumping.
Any group that doesn't allow jumping is disgraceful to RCL and should be wiped off the face of earth for good.
Also, if you disagree with me, then I'm sorry that your opinion is wrong, and have fun burning because God doesn't like Colonial groups. Down with colonial groups! |
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| 15 May 2015 12:50 AM |
"Any group that doesn't allow jumping is disgraceful to RCL and should be wiped off the face of earth for good."
Genius |
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Fluxoid
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| Joined: 21 Mar 2012 |
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| 15 May 2015 12:51 AM |
You've got it backwards, RCL is the baggage.
RCL thinks it dictates the rules and playing fields of projectile shooting warfare.
honestly i think this is a troll so whatever |
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| 15 May 2015 12:51 AM |
| colonial groups are garbage tbh |
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| 15 May 2015 12:52 AM |
| Fluxoid, please leave this subforum and never come back. Roblox is ALL ABOUT jumping. If your group doesn't have jumping, it's worse than dieing. I'd rather die than play a game that doesn't allow you to jump. |
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Fluxoid
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| 15 May 2015 12:53 AM |
yea your trolling
whatever haha |
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| 19 May 2015 09:50 PM |
"They have slow guns. It will literally take you an eternity to even load your gun."
17th-19th century muskets take anywhere from 10 to 30 seconds to reload, depending on your training and discipline.
"Also, you can't jump or spring in most of their guns."
It's not historically accurate jump around on the battlefield. Not in the musket warfare era, when soldiers were in line formation (when not skirmishing) firing volleys from hundreds of men at a time at another line, sweating and wearing probably restrictive uniforms, and it wouldn't have mattered if you jumped with a wall o' balls flying at you. Nor is it realistic in modern warfare, where soldiers use cover and get as low as possible when shot at, not rapidly jumping abnormally high twice a second like in ROBLOX up close to avoid being hit by bullets.
"Roblox is ALL ABOUT jumping."
Obbies are, not ROBLOX.
"Any group that doesn't allow jumping is disgraceful to RCL and should be wiped off the face of earth for good."
I don't know what RCL is. I disagree.
"Also, if you disagree with me, then I'm sorry that your opinion is wrong, and have fun burning because God doesn't like Colonial groups. Down with colonial groups!"
Troll. You don't use your brain logically so much I think you are trolling. The most common argument for bunny hopping and against and for realistic/historically accurate and unrealistic/historically inaccurate, respectively, is that ROBLOX is a game, not real life. Golly, I'm so surprised that you opened my eyes to the fact that we are not fighting in the Napoleonic Wars. My mistake. Historically accuracy and realism do not decrease fun for intelligent people, they increase fun and immersion immensely. You didn't argue for a single point you made, you simply asserted. |
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Kimxia
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| 19 May 2015 09:58 PM |
| bumping dis. Must fight against bunny hopping rationalizers. |
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fleetcom
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| Joined: 07 Jul 2009 |
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| 19 May 2015 09:59 PM |
| i think colonial groups are trash but for different reasons |
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fleetcom
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| 19 May 2015 10:00 PM |
mainly the fact 80% of them are arrogant pricks who reuse the same crappy technology, make horribly built and slow forts that usually involve crossing a lake or river in a boat every time you die from 1 hit.
others are just all around crap for the same tech reason, i understand the "no need to make a new gun if there's an existing one" but i mean come on try to better the terrible scripts your guys jerk around. |
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Metricals
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| Joined: 21 Feb 2013 |
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| 19 May 2015 10:01 PM |
| LOL FLUX JUST TROLLED YOU SO HARD IM DONE. |
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fleetcom
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| Joined: 07 Jul 2009 |
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| 19 May 2015 10:02 PM |
i can also understand a slow fort if it wasnt so tedious in that sense.
also i've rarely seen an actual colonial clan that does the line battles, and if they attempt it goes to crap instantly. |
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| 19 May 2015 10:03 PM |
| I think they are trash due to incompetent leaders who run groups poorly, arrogant and unpleasant officers and high ranks, the fact that they nearly never war, and when they do it is for stupid reasons ("king" _____ angered me), they use English British drill even if they are Prussian, French, Spanish, etc, many use modern US Army ranks, go actually do research past the front page of Wikipedia on the nation/military you are trying to replicate to download the flag picture and get the name. |
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fleetcom
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| Joined: 07 Jul 2009 |
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| 19 May 2015 10:04 PM |
""king" _____ angered me"
but isnt that how every colonial war started??? XDDDDDDDDDDD |
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| 19 May 2015 10:06 PM |
Now tell me...
How does the reload time of your gun depend on your discipline?
In what world, does that make ANY sense, what so ever?
That's the stupidest thing I've seen all day, other than your crappy colonial group uniforms. |
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| 19 May 2015 10:10 PM |
Of course, fleetcom, how could I forget their poor line battles (poor discipline, drill, and tactics), spawning inside their forts, and how it takes an extremely long no man's land to reach their fort, just to die en route after walking for 2 minutes.
One I really hate is how they make models (tech) and keep it to themselves. They do realize it gets leaked within a year anyway? They aren't protecting their reputation, robux coffers, status, or credit. |
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| 19 May 2015 10:14 PM |
| When soldiers are under fire, they become stressed. They were slower to reload, they made mistakes. Constant risk of being hit by a ball or roundshot by standing in the open, screams of the wounded, enemy bayonet charge possibilty, friends dying next to you, etc. all lower battle productivity. Elite units could reload faster under stress. |
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| 19 May 2015 10:28 PM |
bump let's keep going on this destruction of musket warfare era groups
also see http://www.roblox.com/Forum/ShowPost.aspx?PostID=162494913 |
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| 19 May 2015 10:29 PM |
they're also cheap c:
ExiledTitan | Graphic Designer |
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bdog9107
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| 19 May 2015 10:31 PM |
"17th-19th century muskets take anywhere from 10 to 30 seconds to reload, depending on your training and discipline."
ye but this is the game where i can jump an equal height for as long as i hold down space and can survive infinite fall damage.
"Also, you can't jump or spring in most of their guns."
It's not historically accurate jump around on the battlefield. Not in the musket warfare era, when soldiers were in line formation (when not skirmishing) firing volleys from hundreds of men at a time at another line, sweating and wearing probably restrictive uniforms, and it wouldn't have mattered if you jumped with a wall o' balls flying at you. Nor is it realistic in modern warfare, where soldiers use cover and get as low as possible when shot at, not rapidly jumping abnormally high twice a second like in ROBLOX up close to avoid being hit by bullets."
tactics. people don't use line formations because they'd be slaughtered. people jump in roblox because it's a valid strategy that works. it works with the server-based invasion style we get with servers because you can only have so many people in at once, and so they need to be using the most relevant tactics as possible.
"Obbies are, not ROBLOX."
in all games with weapons, the people that aim and jump will win more than anyone else
"I don't know what RCL is. I disagree." its one of the technologies that every relevant clan uses. the one that's free, which you seem to think it important and only a part of your elitist colonial groups
"Historically accuracy and realism do not decrease fun for intelligent people, they increase fun and immersion immensely."
hex > all of your bad laggy forts
and don't even waste the pixels on a bad comeback like "but you're not intelligent" |
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| 19 May 2015 10:32 PM |
| Don't forget the money aspect. Look at Bankers (what i call that Bakers thing). He's clearly running TCA for money. Look at the absurd gamepasses! War elephants for thousands of R$! Weapons for hundreds! GRAPPLING HOOKS, ARE YOU KIDDING ME?! You could just spawn us closer. See the above posts for more on THAT. |
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