Zeekerss
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| Joined: 29 Nov 2011 |
| Total Posts: 5026 |
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| 24 Apr 2015 11:08 PM |
It would be LIFE SAVING if I could figure out how to change the color of the topbar to completely black. Because in my game, the dark greyish color still stands out, and I have no idea how to change it.
Soooooo is there a way? I'd think there would be. |
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Zeekerss
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| Joined: 29 Nov 2011 |
| Total Posts: 5026 |
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iHin
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| Joined: 06 Apr 2014 |
| Total Posts: 407 |
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| 24 Apr 2015 11:15 PM |
No. I don't like it either. Just disable the CoreGui as a whole. (Best solution)
-𝒩 | iHin, Scripter |
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Zeekerss
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| Joined: 29 Nov 2011 |
| Total Posts: 5026 |
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| 24 Apr 2015 11:16 PM |
| I can't disable the topbar, though. |
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| 24 Apr 2015 11:16 PM |
best method is to try and blend 2 colors together eg
putting light blue behind the topbar will make the top bar dark blue |
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FlyScript
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| Joined: 05 Aug 2010 |
| Total Posts: 2884 |
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| 24 Apr 2015 11:17 PM |
Check out coreGUI. You might be able to.
For now, you can just make a GUI and place it behind it. |
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iHin
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| Joined: 06 Apr 2014 |
| Total Posts: 407 |
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| 24 Apr 2015 11:18 PM |
You cannot place anything behind it because (0,0) for the screen starts under the bar. I suppose that a negative y factor does make it go underneath the top bar.
-𝒩 | iHin, Scripter |
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| 18 May 2015 04:09 PM |
Place a TextLabel on the game, then make the size {1, 0}, {0.1, 0} then make the position {-0.1, 0}, {0, 0} Your welcome! You can also change color and backround transparency, etc, but it will blend in with black.
~ http://www.roblox.com/--place?id=124684264 ~ |
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instawin
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| Joined: 04 Jun 2013 |
| Total Posts: 8777 |
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| 18 May 2015 04:09 PM |
if you change the topbar transparency to 0, it is black then
so u cud do that m8 |
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rayk999
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| Joined: 18 Feb 2011 |
| Total Posts: 4705 |
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| 18 May 2015 04:10 PM |
The topbar is 36 pixels tall.
(0, 0) (0, -36) |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 18 May 2015 04:28 PM |
| @Rayk: It's actually as tall as 0.1 times your screen's height. 36 pixels is how tall YOUR screen is. |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 18 May 2015 04:29 PM |
Nope, core GUIs are in offset.
I script -~ chimmihc |
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rayk999
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| Joined: 18 Feb 2011 |
| Total Posts: 4705 |
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| 18 May 2015 04:31 PM |
github.com/ROBLOX/Core-Scripts/blob/master/CoreScriptsRoot/CoreScripts/Topbar.lua
The first variable defined is the height. 36 |
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BunnySour
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| Joined: 12 Apr 2011 |
| Total Posts: 66 |
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| 18 May 2015 04:42 PM |
| All you can do is change the transparency to either 0 or 0.5 with SetTopbarTransparency(transparency). You might make colours by putting something under the topbar. |
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iiNemo
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| Joined: 22 Jul 2013 |
| Total Posts: 2380 |
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| 18 May 2015 04:57 PM |
You can change the Transparency by doing the following in a localscript:
-- Put this in a local script in the startergui
local topbarTransparency = 0 -- This must be either .5 or 0, (.5 is default)
while game.Players.LocalPlayer == nil do game.Players.Changed:wait() end
local player = game.Players.LocalPlayer
local function childAdded(child) if child:IsA("PlayerGui") then child:SetTopbarTransparency(topbarTransparency) end end
player.ChildAdded:connect(childAdded) for i,v in next, player:GetChildren() do childAdded(v) end
I posted this in the forum once someone answered like this and it works... |
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| 30 May 2015 12:07 PM |
| Now theres a way! Try it for your place! http://web.roblox.com/Top-bar-color-changer-for-your-place-item?id=253765661 |
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amanda
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| Joined: 21 Nov 2006 |
| Total Posts: 5925 |
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| 30 May 2015 12:15 PM |
>>>updated right before you posted on this thread
btw don't bump old threads randomly like this
i wouldn't trust the model |
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CrowClaws
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| Joined: 04 Jul 2010 |
| Total Posts: 4466 |
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| 30 May 2015 12:17 PM |
lol no core guis are in offset. noob.
Change your screen height and you will see the top bar stays the same size |
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FlyScript
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| Joined: 05 Aug 2010 |
| Total Posts: 2884 |
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| 31 May 2015 03:39 PM |
lol crow, GTFO
"noob"
Offset is pixels, Scale is screen percentage (the one that changes with your screen). Stop being an ignorant pr!ck who doesn't know what he's talking about. |
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CrowClaws
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| Joined: 04 Jul 2010 |
| Total Posts: 4466 |
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| 31 May 2015 03:42 PM |
@FlyScript
I know exactly what offset and scale is.
The top bar is only (36 I think) pixels high on ALL screens (not mobile) If it was scale and you changed the size of your window then the UI would switch, BUT IT DOESN'T.
So pls. You get out. |
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| 31 May 2015 03:44 PM |
Just do this:
local playergui = game.Players.LocalPlayer:WaitForChild("PlayerGui")
playergui:SetTopbarTransparency(0) |
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FlyScript
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| Joined: 05 Aug 2010 |
| Total Posts: 2884 |
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| 31 May 2015 03:49 PM |
"lol no core guis are in offset." >> Yes they are
"noob." >> that'd be you, then
"Change your screen height and you will see the top bar stays the same size" >>Because it's in offset (pixels) not scale (%) |
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CrowClaws
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| Joined: 04 Jul 2010 |
| Total Posts: 4466 |
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| 31 May 2015 10:30 PM |
@fly wat
I literally said "coregui's are in offset" and you are like "yep"
Then you say to my change screen thing: "yep ur right"
And your conclusion is "i'm the noob who's wrong"
lmao |
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FlyScript
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| Joined: 05 Aug 2010 |
| Total Posts: 2884 |
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| 01 Jun 2015 11:06 AM |
ooooOOOOHHHH my gawd I'm sorry.
I thought you meant like "lol, no core GUIs are in offset" (as in core GUIs are not in offset), not "lol no, core guis are in offset".
Punctuation is bae.
Sorry for that misunderstanding :P |
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