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Re: I have an idea...

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ThankTheGods is not online. ThankTheGods
Joined: 05 Mar 2013
Total Posts: 24
03 May 2015 09:47 AM
I was thinking of some sort of game where you can cast egyptian spells. I thought that the hieroglyph would appear from a block, but how do u make the block appear? And how to make it actually do something?
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XtremeTemper is not online. XtremeTemper
Joined: 02 Mar 2012
Total Posts: 1774
03 May 2015 09:57 AM
Are you getting this from the Krane Chronicles?
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Phini is online. Phini
Joined: 03 Mar 2012
Total Posts: 276
03 May 2015 10:54 AM
@over Kane* lol
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ThankTheGods is not online. ThankTheGods
Joined: 05 Mar 2013
Total Posts: 24
04 May 2015 09:06 AM
Yes. I thought of it from Kane.
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Phini is online. Phini
Joined: 03 Mar 2012
Total Posts: 276
05 May 2015 11:40 AM
If you made that game, I'd surely play it, but i cannot help you since i am a wreck at scripting :P But the idea is very cool and if the game turns out as you hope it will be front-page worthy
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ThankTheGods is not online. ThankTheGods
Joined: 05 Mar 2013
Total Posts: 24
09 May 2015 07:50 PM
Thx Phini!
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mycheeze is not online. mycheeze
Joined: 27 Jun 2011
Total Posts: 6748
09 May 2015 07:52 PM
Instance.new('Part', Workspace)

This will create a part in the workspace (make a block appear)

If you want to change the part's properties such as colour, shape, size etc.

I suggest you read the wiki.
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ThankTheGods is not online. ThankTheGods
Joined: 05 Mar 2013
Total Posts: 24
14 May 2015 06:34 AM
Thx mycheeze! I will read wiki for making hieroglyph come out of part. I would be most grateful if someone tells me how to have it actually like do an explosion.
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ThankTheGods is not online. ThankTheGods
Joined: 05 Mar 2013
Total Posts: 24
15 May 2015 07:25 AM
So... From what I've gotten so far...
If player (something)
Instance.new (part.Workspace)
(SOME WAY TO MAKE PART DO SPARKLE HIEROGLYPH)
(Some way to make part disappear)
(Some way to make it do something)
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Zenuvius is not online. Zenuvius
Joined: 26 Aug 2014
Total Posts: 551
15 May 2015 07:40 AM
local BLOCK = Instance.new("Part")
BLOCK.BrickColor = BrickColor.new("Bright red") -- this line changes the colour of the block
BLOCK.Size = Vector3.new(20,20,20) --this line changes the size of the block
BLOCK.TopSurface = "Smooth" -- This line makes the block's top surface smooth
BLOCK.BottomSurface = "Smooth" -- This line makes the block's bottom surface smooth
BLOCK.Transparency = 1 --Add this line if u want to make the BLOCK invisible
BLOCK.Parent = game.Workspace --This line adds the BLOCK into the game
BLOCK:remove() --This line removes the BLOCK from the game
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DracoTheTyrant is not online. DracoTheTyrant
Joined: 10 May 2015
Total Posts: 110
15 May 2015 09:23 AM
Meh, nice idea. I'll build something like it.
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ThankTheGods is not online. ThankTheGods
Joined: 05 Mar 2013
Total Posts: 24
15 May 2015 09:40 AM
Zenuvius, that is all very helpful, but do u know how to make it so the block emits a particle? And do u know how to make the particle be a custom pic?
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DracoTheTyrant is not online. DracoTheTyrant
Joined: 10 May 2015
Total Posts: 110
15 May 2015 09:42 AM
XD gooood. Good thing you don't know the basics, I can build dis project before you do easily lol.
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ThankTheGods is not online. ThankTheGods
Joined: 05 Mar 2013
Total Posts: 24
15 May 2015 10:16 AM
DracoTheTyrant you are bad, I will report you. And I meant particle emit, then make it dissapear...
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ThankTheGods is not online. ThankTheGods
Joined: 05 Mar 2013
Total Posts: 24
15 May 2015 10:23 AM
So now, it sounds like,
(SOMETHING TO TELL WHEN TO EXECUTE)
Instance.new (part.Workspace)
BLOCK.Transparency 1
(SOMETHING TO MAKE IT DO SOMETHING)
BLOCK.Remove ()
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BusyCityGuy is not online. BusyCityGuy
Joined: 17 Aug 2012
Total Posts: 2144
15 May 2015 10:45 AM
ThankTheGods, any help we give you here will fall on deaf ears pretty much. An idea is a good start. What you need to do is start with the basics, and by that I mean reading the wiki first.

Once you figure out how to do the basics, then you can troubleshoot with us. The scripting community here isn't really a big fan of teaching people, just debugging and troubleshooting.

A few basic notes for you to get started:
Almost everything a script does is just doing what you would otherwise have to do in studio, such as changing a property, adding an object, or moving something. For example:
object = Instance.new("WedgePart", workspace)
object.Transparency = .5
object.Position = Vector3.new(0, 3, 0)

All that does is create a wedge, parent it to the workspace, set its transparency to .5, and then moves it to the point x=0, y=3, z=0. Vector3 is pretty much any 3 numbers used for positioning - same as in the property window in the studio, it just doesn't show "Vector3".
Color3 is used for colors. Instead of typing in a value from 0 to 255, it's on a scale of 0 to 1, so you have to divide by 255.
object.Color3 = Color3.new(40/255, 77/255, 255/255) that would be the same as the color (40, 77, 255) in the property window.

To access other objects, scripts use the . system, which is pretty standard for handling objects in programming languages. To get to an object inside a model that is set up like this:
workspace
>model
>>part

You would do:
workspace.model.part
and from there you can change properties of it.
workspace.model.part.Size = Vector3.new(.2, 5, .2)

or you can drop the script inside of the part and use script.Parent
model
>part
>>script

then:
script.Parent.BrickColor = BrickColor.new("Bright red")

Hopefully this will all make sense as you start practicing it.
Dream big, but you gotta start with simple things first.

-The [Guy]
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DracoTheTyrant is not online. DracoTheTyrant
Joined: 10 May 2015
Total Posts: 110
15 May 2015 05:59 PM
Whatever, that's what you get for posting an idea in a public place.
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Visette is not online. Visette
Joined: 05 Mar 2013
Total Posts: 61
15 May 2015 07:44 PM
Alert! ALERT! ALERT!!!!!! I am ThankTheGods. I changed my name.
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Visette is not online. Visette
Joined: 05 Mar 2013
Total Posts: 61
15 May 2015 07:45 PM
Draco, where would I post it, if not a public place?
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DracoTheTyrant is not online. DracoTheTyrant
Joined: 10 May 2015
Total Posts: 110
16 May 2015 04:56 AM
Your thread should've been: "How to make a block appear?" Instead of writing the whole idea behind it. And anyways you can't achieve it since you're too ignorant to learn.
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Phini is online. Phini
Joined: 03 Mar 2012
Total Posts: 276
16 May 2015 01:01 PM
I have been reading this post... and now i am willing to help as much as i can just to shut draco's mouth
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Visette is not online. Visette
Joined: 05 Mar 2013
Total Posts: 61
16 May 2015 07:34 PM
Lol thx Phini
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Visette is not online. Visette
Joined: 05 Mar 2013
Total Posts: 61
16 May 2015 07:34 PM
Well I need more than how to make it appear dont I
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
16 May 2015 08:34 PM
ParticleEmitter for custom particles.
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Visette is not online. Visette
Joined: 05 Mar 2013
Total Posts: 61
16 May 2015 11:14 PM
Yeah but how to put a particlemitter in a script in a part?
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