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| 12 May 2015 04:15 PM |
black is a print, function: print() red is an error, function: error() yellow is a warning, function: warn() blue is a ???, function: ??? |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 12 May 2015 04:18 PM |
blue is just info. function: info()
such as like "16:35:00.554 - Auto-Saving..." |
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| 12 May 2015 05:58 PM |
Errrr, info() isn't a thing.
info("Test")
info("Test"):1: attempt to call global 'info' (a nil value) Stack Begin Script 'info("Test")', Line 1 Stack End |
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| 12 May 2015 06:01 PM |
I got closer using TestService:
game:GetService("TestService"):Message("Test")
##:##:##.### - TestService: Test
(I took out the numbers and replaced with #)
I kinda want it without the TestService: |
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| 13 May 2015 09:11 AM |
| Make your own dev console then, and add a function in all of the scripts to output in blue, green, pruple, etc. |
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| 13 May 2015 09:18 AM |
If you get a blue text, it is just an information. Info() is not a thing indeed, but blue just gives info. 16:08:11.973 - Workspace.Script:2: field 'day' missing in date table RED BECUZ ERRORZ 16:08:11.973 - Script 'Workspace.Script', Line 2 Blue (info: what script?) 16:08:11.974 - Stack End blue (info: console has ended the script) 16:11:00.731 - Auto-Saving... blue (you file is being saved in case you #### things up) |
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| 13 May 2015 01:16 PM |
| @above If it's not info, how do you make it blue..? |
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| 14 May 2015 06:33 AM |
| You can't make output messages. It is blue, blue indicates it is a message containning information. You word your questions very weird, are you foreign or so? |
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| 14 May 2015 02:04 PM |
No lol, all English here.
If the function isn't info then how do you print in blue? What if I want to print an information without TestService? |
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| 14 May 2015 02:14 PM |
| I have searched the wiki and there doesn't seem to be an other function that can print blue text. how about writing a wrapper around the TestService method? |
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| 14 May 2015 02:22 PM |
builder I don`t think you quite get how wrappers work.
Wrappers do just that, they WRAP stuff. They put something around the default behaviour in and then reference the unwrapped value if needed. They cannot change the default behaviour of a function/method.
So in other words, if I wrapped TestService I'd end up printing black, blue, or yellow :P |
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| 14 May 2015 02:32 PM |
Well, I may have used the wrong word for it. I just meant this:
function info(message) game:GetService('TestService'):Message(message) end
_G.info = info
or something like that |
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| 14 May 2015 02:37 PM |
But that comes out TestService: message
I didn't want the TestService notification :P |
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| 14 May 2015 02:41 PM |
| Try using the warn() and error() functions in a script. War wants :Message() to work exactly like that, without TestService. |
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| 14 May 2015 03:08 PM |
| Well. I did a thorough search on the wiki and couldn't find any function not in the test service that print's blue messages. I don't think it exists. |
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| 14 May 2015 03:25 PM |
| Why would they give us warn but not info -_- |
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| 14 May 2015 03:44 PM |
| Come on. You have been on ROBLOX for about 4 years. You should know how this works! :3 |
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| 14 May 2015 03:47 PM |
This is actually my second account but yeah.
I would suggest this on S&I but script related suggestions almost never get any support. |
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| 14 May 2015 03:50 PM |
yep... :/
You could just message ROBLOX instead. Maybe that works? |
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| 14 May 2015 03:55 PM |
| lol I doubt that. Anybody here have RbxDev that could bring this up..? |
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