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Re: A tricky question...

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lsp425 is not online. lsp425
Joined: 10 Dec 2011
Total Posts: 603
12 May 2015 10:22 PM
Ok guys. So I have a model (not exactly at liberty right now to tell what it is but I will do my best to explain) that needs to have a camera basically attach to it. It has a part that the camera should be looking from but it moves extremely quickly. The model's camera should always be in first person but the focus of the camera moves and the position of the camera moves almost constantly. There are (of course) many ways that I know how to do this but they all don't work perfectly for my goal.

Tried Methods :

Using :Interpolate() - Camera didn't move to the right position fast enough, inneficent to make it go fast enough and still doesn't truly work.

Using a set cameratype and setting the subject : Didn't obtain a good first person view.

Anybody out there know a good method for making this happen?
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ShadowOfCrimson is not online. ShadowOfCrimson
Joined: 14 Dec 2009
Total Posts: 2153
12 May 2015 11:07 PM
Still use the set cam type and set the subj, but use a fake block thats attached and invis that is used to position the camera, that way you can adjust your view.
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