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Re: ParticleEmitter Cutoff

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RasberryShadePony is not online. RasberryShadePony
Joined: 10 Dec 2012
Total Posts: 76
04 May 2015 06:44 PM
Is there a way to make particles disappear after they touch an object. For example, if it is raining, I do not want rain to go through a roof of a house. Is there a property or anything that can prevent such a thing?
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RasberryShadePony is not online. RasberryShadePony
Joined: 10 Dec 2012
Total Posts: 76
12 May 2015 07:14 PM
Anyone?
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robocu3 is not online. robocu3
Joined: 13 Mar 2009
Total Posts: 6485
12 May 2015 07:17 PM
nope

-=Robo=-
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vectorGunner is not online. vectorGunner
Joined: 23 Mar 2014
Total Posts: 784
12 May 2015 07:18 PM
Nope, I am pretty sure it's impossible.
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vacha is not online. vacha
Joined: 06 Jan 2011
Total Posts: 1993
12 May 2015 07:22 PM
raycast to find the distance to the nearest part and change the particle's lifetime based on
time = distance/speed
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robocu3 is not online. robocu3
Joined: 13 Mar 2009
Total Posts: 6485
12 May 2015 09:02 PM
can't do that with slanted parts^

-=Robo=-
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vacha is not online. vacha
Joined: 06 Jan 2011
Total Posts: 1993
12 May 2015 10:25 PM
close enough.. |||||||||
or just make a raycasting beam ||||||||^here too
|||||||||||||||||||||||^and here
|||||||||||||||||||^ cutoff here

:P
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axelvts is not online. axelvts
Joined: 27 Apr 2008
Total Posts: 3029
12 May 2015 10:48 PM
Or, section it off from multiple parts (the emitter) to lazily cheat the system.
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RasberryShadePony is not online. RasberryShadePony
Joined: 10 Dec 2012
Total Posts: 76
10 Jun 2015 07:48 PM
I hope ROBLOX makes an update to this later.
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nighttimeninja314 is not online. nighttimeninja314
Joined: 04 Apr 2011
Total Posts: 4001
10 Jun 2015 07:50 PM
(This is assuming FilteringEnabled is on)


Just delete the part client-Sided when they enter the house and put it back when they leave it.

(Or, if FilteringEnabled is a no no)

When a player joins the game, put the "Rain" particle emitter in a part and put that in the player's camera. You can then freely delete and replace the part.
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