H4CK5
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| Joined: 15 Jan 2013 |
| Total Posts: 3705 |
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| 12 May 2015 05:09 PM |
Ok, I have a script that spawns an emmiter when someone dies, and made there corpse stay whilst the emmiter stays aswell.
Now what I need is to have a weapon - (CERTAIN TOOL) to spawn the emmiter and whatnot.
So, like lets say, I have a starter weapon - make that not do anything, then I get an upgrade that spakle-fies my dead fo's, how would I make that (CERTAIN TOOL) to do that, whilst no other tools did that. Or make it an upgrade so that once bought all my kills sparkle, like an upgrade... |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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H4CK5
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| Joined: 15 Jan 2013 |
| Total Posts: 3705 |
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| 12 May 2015 05:12 PM |
That was extremely helpful! Thank you for your excelent post! |
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hdtv13
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| Joined: 18 Sep 2012 |
| Total Posts: 1628 |
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| 12 May 2015 05:38 PM |
and what do you want?
I have skin, potatoes have skin, therefore I'm a potato. |
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| 12 May 2015 05:40 PM |
| Please don't post while high, Thanks. |
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hdtv13
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| Joined: 18 Sep 2012 |
| Total Posts: 1628 |
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| 12 May 2015 05:45 PM |
@Blue get out
I have skin, potatoes have skin, therefore I'm a potato. |
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