Intern33t
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| Joined: 19 Nov 2010 |
| Total Posts: 1530 |
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| 11 May 2015 11:00 AM |
| When i apply any BodyMover force to a Character, he would be able to be forced on Y scale (up and down), but not sideways. How can I make a character also be affected on X and Z scale using BodyMovers? |
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| 11 May 2015 11:07 AM |
are u certain the .P is high enough and .maxTroque/.maxForce is high enough on ALL Axises?
"My Life is going Good... but..." |
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Intern33t
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| Joined: 19 Nov 2010 |
| Total Posts: 1530 |
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| 11 May 2015 11:11 AM |
maxForce is set to 20, 20, 20. P is default (10k) |
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| 11 May 2015 11:19 AM |
hmmm... those might be too low :/
"My Life is going Good... but..." |
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Intern33t
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| Joined: 19 Nov 2010 |
| Total Posts: 1530 |
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| 11 May 2015 11:21 AM |
| Well i tried setting them higher, but after some point the force is so high you can't move your character because its stick to the ground so hard. |
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| 11 May 2015 11:45 AM |
well I dunno, the friction might be stopping him if he's on the ground I guess...
"My Life is going Good... but..." |
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| 11 May 2015 11:46 AM |
| I always find that you just have to try random numbers for Body Mover's.. |
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