Walthall
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| Joined: 18 May 2008 |
| Total Posts: 1630 |
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| 10 May 2015 05:11 PM |
| Anyone know how to change it when, for example, you're aiming down the sights?? |
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| 10 May 2015 05:12 PM |
| You'd have to edit the control script. |
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| 10 May 2015 05:13 PM |
You'd have to manipulate the camera to go faster when the mouse moves a certain direction, I guess.
"I like to program" - Bosswalrus |
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| 10 May 2015 05:16 PM |
| Nevermind, you'd have to make the mouse invisible and then make movement of the gun slower than the normal sensitivity. |
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| 10 May 2015 05:17 PM |
| Phantom Forces has mouse sensitivity control, so this is def. possible |
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| 10 May 2015 05:18 PM |
| Yeah but you would have to use a custom mouse. |
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rayk999
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| Joined: 18 Feb 2011 |
| Total Posts: 4705 |
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| 10 May 2015 05:24 PM |
| I believe that you have to CFrame the camera a bit in the opposite direction as you are moving it |
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| 10 May 2015 05:25 PM |
| I take that back. If you wanted to change the actual speed of the mouse, you would have to create a custom mouse. If you just wanted to change the speed at which the camera rotates, you could easily edit the CameraScript to change the speed that it rotates at, or change the camerascript so that you can dynamically change it using a bindablefunction. |
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| 10 May 2015 05:25 PM |
| If you edited the CFrame to move it back, the mouse would probably be pretty glitchy, but I could be wrong. |
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Walthall
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| Joined: 18 May 2008 |
| Total Posts: 1630 |
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| 10 May 2015 07:41 PM |
Hi.
"I like to program" - Bosswalrus |
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| 10 May 2015 07:42 PM |
| My friend is working on this. |
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Walthall
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| Joined: 18 May 2008 |
| Total Posts: 1630 |
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| 10 May 2015 07:43 PM |
@warspy once your friend is done with it, is there a way he can share? |
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| 10 May 2015 07:46 PM |
| He's making a custom mouse lol, I know he'll be sharing. He has features like mouse sensitivity in it. He's having a bit of raycasting trouble atm though :P |
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| 10 May 2015 07:46 PM |
| Answer my question, do you need to change the speed at which the camera rotates or the actual speed of the mouse? |
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| 10 May 2015 07:48 PM |
| @nQ Both. Camera for first person, mouse for 3rd. |
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Walthall
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| Joined: 18 May 2008 |
| Total Posts: 1630 |
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| 10 May 2015 07:48 PM |
@whateverthatlineofcharactersmean i think it could be both |
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Walthall
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| Joined: 18 May 2008 |
| Total Posts: 1630 |
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| 10 May 2015 07:48 PM |
well then can someone tell me how i can change the rotation of the camera? i have about 12 guns here that zoom around the screen when you zoom in |
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Walthall
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| Joined: 18 May 2008 |
| Total Posts: 1630 |
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| 10 May 2015 09:01 PM |
No one is going to give you free code, that is very rare to happen Walt.
Go learn how to manipulate the camera etc
"I like to program" - Bosswalrus |
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| 10 May 2015 09:04 PM |
@warspyking In first person, it is still the camera speed and not the mouse speed that applies. In third person if you use arrow keys or right click and hold it is camera speed and when you actually move the mouse it is mouse speed. |
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| 10 May 2015 09:25 PM |
| Phantom Forces, if some of you are wondering, has a model that is not your real character. Then your camera's subject is set to that character. He just made it so that when you move your mouse, it moves the camera's CoordinateFrame a little bit. |
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| 10 May 2015 09:45 PM |
| I am working on a custom mouse script right now that will allow for the mouse sensitivity to be changed. |
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Walthall
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| Joined: 18 May 2008 |
| Total Posts: 1630 |
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| 10 May 2015 09:48 PM |
@ nQqzRYVpIKA5jLP i'll give you pizza if you could share it |
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| 10 May 2015 09:54 PM |
| Well you still never answered my question, though. |
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