Lepado12
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| Joined: 19 Sep 2009 |
| Total Posts: 3931 |
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| 10 May 2015 12:18 PM |
I'm reviewing some games that are on the front page right now.
Skybound:
Finally crawling its way back up to the front page is Skybound, a game that seems to be inspired by the movie Up. Of course, it has only gotten back up due to a major update, which is a well-needed graphics overhaul.
In Skybound, you are a pilot controlling one of many different ships, flying around. You can hijack other ships, fight with weapons for your character, or just wimp out and live off of crystals on islands to get money.
Since this game has a lot of items in the developer store, I was expecting it to be P2W. It actually balances quite nicely, and it is amusing to watch the free players all team up and utterly destroy Combat Frigates.
Bugs are rare, but the game is quite laggy due to things that shouldn't necessarily be in the game (clouds, leaf particles). This is a minor problem due to the graphic settings, but it does mean that you'll have a disadvantage in air combat.
All of that aside, it's definitely a game worthy of being on the front page. You should definitely check it out if you haven't already.
The Climbing Game:
Initially, I was not sure what the game was. I understood it was about, well, climbing, but I was not sure how.
The end result is very disappointing.
Similar to a lot of silly games now, your character's limbs can be controlled with Q and E. You can hang onto the walls by holding these buttons, and by cycling between your two arms, you can climb.
An interesting idea, this is an incredibly buggy game that frequently does not want to respond. The map designs are interesting and minimize lag, but they feel unintentionally difficult due to odd positioning of the camera. The idea itself is not original either, but due to bugs, it feels very lazily done.
I would avoid this game for the time being, but I think I might check it out in the future when it is updated.
Reason 2 Die:
One of my all-time favourite games on ROBLOX was re-released around a year ago. This re-release is an insanely significant upgrade, and is very enjoyable to play (but the community is quite annoying).
All of it feels very smooth. Custom menus with custom backgrounds, shops and an inventory system, and a nice leaderboard with a built in vote-kick and a map voting system.
The game has many gamemodes, but I'll talk about the original one.
It's quite simple. Certain players are chosen to be humans are zombies (with a choice system that does not always work for game balance). The humans must complete certain objectives and escape to the rescue. The zombies must stop them.
The zombies have a class system. You can be one of several different zombies, all with unique abilities that can completely change how the match goes. Different zombies are good for different problems. You are randomly selected one, but may buy zombies varying at different prices due to their quality.
When you first start out, you will find this system frustrating, as certain players repeatedly buy strong zombies (mainly the Tank, who can one-hit players for an expensive price), but as you go on, you will find that these players will become progressively easier to handle and will give up due to them wasting money.
The humans are working as a team. What feels like something core to the gameplay is ruined by the bad community, with players not using their medical kits to heal you, or even avoiding protecting you. This is a disadvantage to new players, as they will not be able to afford these kinds of items to use on themselves.
This problem gets worse. Recently, two gamemodes were added that consists of players killing other players. I feel that this has brought an even less team feel to the game, as grudges are held, among other things. These gamemodes are extremely broken in favor for more experienced players. I found that this mode was very easy for me due to me having high-quality weapons.
The game also lags even more with each update, resulting in me no longer being able to play the game. I feel like studio Materials are used too much in maps and cause unnecessary lag.
The Developer store allows you to buy money. After looking at this feature, I found that even a small amount of money was ridiculously expensive.
This is a very good thing, as it stops people spending money to become insanely rich. It forces you to earn everything in the game, which is extremely satisfying, and makes the game a lot longer.
I would definitely recommend this game. This game is heavily overlooked by newer players because of the downsides, but if you play it long enough, you will have a great time.
I guess you can find better games on the front page now, even though that was only free.
I also wanted to add in that Speed Run 4 Reversed is the pinnacle of laziness. Literally doing nothing but flipping the game around, charging a hefty fee of 25 ROBUX for the reversed version that is a copy of an original game.I'm reviewing some games that are on the front page right now.
Skybound:
Finally crawling its way back up to the front page is Skybound, a game that seems to be inspired by the movie Up. Of course, it has only gotten back up due to a major update, which is a well-needed graphics overhaul.
In Skybound, you are a pilot controlling one of many different ships, flying around. You can hijack other ships, fight with weapons for your character, or just wimp out and live off of crystals on islands to get money.
Since this game has a lot of items in the developer store, I was expecting it to be P2W. It actually balances quite nicely, and it is amusing to watch the free players all team up and utterly destroy Combat Frigates.
Bugs are rare, but the game is quite laggy due to things that shouldn't necessarily be in the game (clouds, leaf particles). This is a minor problem due to the graphic settings, but it does mean that you'll have a disadvantage in air combat.
All of that aside, it's definitely a game worthy of being on the front page. You should definitely check it out if you haven't already.
The Climbing Game:
Initially, I was not sure what the game was. I understood it was about, well, climbing, but I was not sure how.
The end result is very disappointing.
Similar to a lot of silly games now, your character's limbs can be controlled with Q and E. You can hang onto the walls by holding these buttons, and by cycling between your two arms, you can climb.
An interesting idea, this is an incredibly buggy game that frequently does not want to respond. The map designs are interesting and minimize lag, but they feel unintentionally difficult due to odd positioning of the camera. The idea itself is not original either, but due to bugs, it feels very lazily done.
I would avoid this game for the time being, but I think I might check it out in the future when it is updated.
Reason 2 Die:
One of my all-time favourite games on ROBLOX was re-released around a year ago. This re-release is an insanely significant upgrade, and is very enjoyable to play (but the community is quite annoying).
All of it feels very smooth. Custom menus with custom backgrounds, shops and an inventory system, and a nice leaderboard with a built in vote-kick and a map voting system.
The game has many gamemodes, but I'll talk about the original one.
It's quite simple. Certain players are chosen to be humans are zombies (with a choice system that does not always work for game balance). The humans must complete certain objectives and escape to the rescue. The zombies must stop them.
The zombies have a class system. You can be one of several different zombies, all with unique abilities that can completely change how the match goes. Different zombies are good for different problems. You are randomly selected one, but may buy zombies varying at different prices due to their quality.
When you first start out, you will find this system frustrating, as certain players repeatedly buy strong zombies (mainly the Tank, who can one-hit players for an expensive price), but as you go on, you will find that these players will become progressively easier to handle and will give up due to them wasting money.
The humans are working as a team. What feels like something core to the gameplay is ruined by the bad community, with players not using their medical kits to heal you, or even avoiding protecting you. This is a disadvantage to new players, as they will not be able to afford these kinds of items to use on themselves.
This problem gets worse. Recently, two gamemodes were added that consists of players killing other players. I feel that this has brought an even less team feel to the game, as grudges are held, among other things. These gamemodes are extremely broken in favor for more experienced players. I found that this mode was very easy for me due to me having high-quality weapons.
The game also lags even more with each update, resulting in me no longer being able to play the game. I feel like studio Materials are used too much in maps and cause unnecessary lag.
The Developer store allows you to buy money. After looking at this feature, I found that even a small amount of money was ridiculously expensive.
This is a very good thing, as it stops people spending money to become insanely rich. It forces you to earn everything in the game, which is extremely satisfying, and makes the game a lot longer.
I would definitely recommend this game. This game is heavily overlooked by newer players because of the downsides, but if you play it long enough, you will have a great time.
I guess you can find better games on the front page now, even though that was only free.
I also wanted to add in that Speed Run 4 Reversed is the pinnacle of laziness. Literally doing nothing but flipping the game around, charging a hefty fee of 25 ROBUX for the reversed version that is a copy of an original game.I'm reviewing some games that are on the front page right now.
Skybound:
Finally crawling its way back up to the front page is Skybound, a game that seems to be inspired by the movie Up. Of course, it has only gotten back up due to a major update, which is a well-needed graphics overhaul.
In Skybound, you are a pilot controlling one of many different ships, flying around. You can hijack other ships, fight with weapons for your character, or just wimp out and live off of crystals on islands to get money.
Since this game has a lot of items in the developer store, I was expecting it to be P2W. It actually balances quite nicely, and it is amusing to watch the free players all team up and utterly destroy Combat Frigates.
Bugs are rare, but the game is quite laggy due to things that shouldn't necessarily be in the game (clouds, leaf particles). This is a minor problem due to the graphic settings, but it does mean that you'll have a disadvantage in air combat.
All of that aside, it's definitely a game worthy of being on the front page. You should definitely check it out if you haven't already.
The Climbing Game:
Initially, I was not sure what the game was. I understood it was about, well, climbing, but I was not sure how.
The end result is very disappointing.
Similar to a lot of silly games now, your character's limbs can be controlled with Q and E. You can hang onto the walls by holding these buttons, and by cycling between your two arms, you can climb.
An interesting idea, this is an incredibly buggy game that frequently does not want to respond. The map designs are interesting and minimize lag, but they feel unintentionally difficult due to odd positioning of the camera. The idea itself is not original either, but due to bugs, it feels very lazily done.
I would avoid this game for the time being, but I think I might check it out in the future when it is updated.
Reason 2 Die:
One of my all-time favourite games on ROBLOX was re-released around a year ago. This re-release is an insanely significant upgrade, and is very enjoyable to play (but the community is quite annoying).
All of it feels very smooth. Custom menus with custom backgrounds, shops and an inventory system, and a nice leaderboard with a built in vote-kick and a map voting system.
The game has many gamemodes, but I'll talk about the original one.
It's quite simple. Certain players are chosen to be humans are zombies (with a choice system that does not always work for game balance). The humans must complete certain objectives and escape to the rescue. The zombies must stop them.
The zombies have a class system. You can be one of several different zombies, all with unique abilities that can completely change how the match goes. Different zombies are good for different problems. You are randomly selected one, but may buy zombies varying at different prices due to their quality.
When you first start out, you will find this system frustrating, as certain players repeatedly buy strong zombies (mainly the Tank, who can one-hit players for an expensive price), but as you go on, you will find that these players will become progressively easier to handle and will give up due to them wasting money.
The humans are working as a team. What feels like something core to the gameplay is ruined by the bad community, with players not using their medical kits to heal you, or even avoiding protecting you. This is a disadvantage to new players, as they will not be able to afford these kinds of items to use on themselves.
This problem gets worse. Recently, two gamemodes were added that consists of players killing other players. I feel that this has brought an even less team feel to the game, as grudges are held, among other things. These gamemodes are extremely broken in favor for more experienced players. I found that this mode was very easy for me due to me having high-quality weapons.
The game also lags even more with each update, resulting in me no longer being able to play the game. I feel like studio Materials are used too much in maps and cause unnecessary lag.
The Developer store allows you to buy money. After looking at this feature, I found that even a small amount of money was ridiculously expensive.
This is a very good thing, as it stops people spending money to become insanely rich. It forces you to earn everything in the game, which is extremely satisfying, and makes the game a lot longer.
I would definitely recommend this game. This game is heavily overlooked by newer players because of the downsides, but if you play it long enough, you will have a great time.
I guess you can find better games on the front page now, even though that was only free.
I also wanted to add in that Speed Run 4 Reversed is the pinnacle of laziness. Literally doing nothing but flipping the game around, charging a hefty fee of 25 ROBUX for the reversed version that is a copy of an original game.I'm reviewing some games that are on the front page right now.
Skybound:
Finally crawling its way back up to the front page is Skybound, a game that seems to be inspired by the movie Up. Of course, it has only gotten back up due to a major update, which is a well-needed graphics overhaul.
In Skybound, you are a pilot controlling one of many different ships, flying around. You can hijack other ships, fight with weapons for your character, or just wimp out and live off of crystals on islands to get money.
Since this game has a lot of items in the developer store, I was expecting it to be P2W. It actually balances quite nicely, and it is amusing to watch the free players all team up and utterly destroy Combat Frigates.
Bugs are rare, but the game is quite laggy due to things that shouldn't necessarily be in the game (clouds, leaf particles). This is a minor problem due to the graphic settings, but it does mean that you'll have a disadvantage in air combat.
All of that aside, it's definitely a game worthy of being on the front page. You should definitely check it out if you haven't already.
The Climbing Game:
Initially, I was not sure what the game was. I understood it was about, well, climbing, but I was not sure how.
The end result is very disappointing.
Similar to a lot of silly games now, your character's limbs can be controlled with Q and E. You can hang onto the walls by holding these buttons, and by cycling between your two arms, you can climb.
An interesting idea, this is an incredibly buggy game that frequently does not want to respond. The map designs are interesting and minimize lag, but they feel unintentionally difficult due to odd positioning of the camera. The idea itself is not original either, but due to bugs, it feels very lazily done.
I would avoid this game for the time being, but I think I might check it out in the future when it is updated.
Reason 2 Die:
One of my all-time favourite games on ROBLOX was re-released around a year ago. This re-release is an insanely significant upgrade, and is very enjoyable to play (but the community is quite annoying).
All of it feels very smooth. Custom menus with custom backgrounds, shops and an inventory system, and a nice leaderboard with a built in vote-kick and a map voting system.
The game has many gamemodes, but I'll talk about the original one.
It's quite simple. Certain players are chosen to be humans are zombies (with a choice system that does not always work for game balance). The humans must complete certain objectives and escape to the rescue. The zombies must stop them.
The zombies have a class system. You can be one of several different zombies, all with unique abilities that can completely change how the match goes. Different zombies are good for different problems. You are randomly selected one, but may buy zombies varying at different prices due to their quality.
When you first start out, you will find this system frustrating, as certain players repeatedly buy strong zombies (mainly the Tank, who can one-hit players for an expensive price), but as you go on, you will find that these players will become progressively easier to handle and will give up due to them wasting money.
The humans are working as a team. What feels like something core to the gameplay is ruined by the bad community, with players not using their medical kits to heal you, or even avoiding protecting you. This is a disadvantage to new players, as they will not be able to afford these kinds of items to use on themselves.
This problem gets worse. Recently, two gamemodes were added that consists of players killing other players. I feel that this has brought an even less team feel to the game, as grudges are held, among other things. These gamemodes are extremely broken in favor for more experienced players. I found that this mode was very easy for me due to me having high-quality weapons.
The game also lags even more with each update, resulting in me no longer being able to play the game. I feel like studio Materials are used too much in maps and cause unnecessary lag.
The Developer store allows you to buy money. After looking at this feature, I found that even a small amount of money was ridiculously expensive.
This is a very good thing, as it stops people spending money to become insanely rich. It forces you to earn everything in the game, which is extremely satisfying, and makes the game a lot longer.
I would definitely recommend this game. This game is heavily overlooked by newer players because of the downsides, but if you play it long enough, you will have a great time.
I guess you can find better games on the front page now, even though that was only free.
I also wanted to add in that Speed Run 4 Reversed is the pinnacle of laziness. Literally doing nothing but flipping the game around, charging a hefty fee of 25 ROBUX for the reversed version that is a copy of an original game.I'm reviewing some games that are on the front page right now.
Skybound:
Finally crawling its way back up to the front page is Skybound, a game that seems to be inspired by the movie Up. Of course, it has only gotten back up due to a major update, which is a well-needed graphics overhaul.
In Skybound, you are a pilot controlling one of many different ships, flying around. You can hijack other ships, fight with weapons for your character, or just wimp out and live off of crystals on islands to get money.
Since this game has a lot of items in the developer store, I was expecting it to be P2W. It actually balances quite nicely, and it is amusing to watch the free players all team up and utterly destroy Combat Frigates.
Bugs are rare, but the game is quite laggy due to things that shouldn't necessarily be in the game (clouds, leaf particles). This is a minor problem due to the graphic settings, but it does mean that you'll have a disadvantage in air combat.
All of that aside, it's definitely a game worthy of being on the front page. You should definitely check it out if you haven't already.
The Climbing Game:
Initially, I was not sure what the game was. I understood it was about, well, climbing, but I was not sure how.
The end result is very disappointing.
Similar to a lot of silly games now, your character's limbs can be controlled with Q and E. You can hang onto the walls by holding these buttons, and by cycling between your two arms, you can climb.
An interesting idea, this is an incredibly buggy game that frequently does not want to respond. The map designs are interesting and minimize lag, but they feel unintentionally difficult due to odd positioning of the camera. The idea itself is not original either, but due to bugs, it feels very lazily done.
I would avoid this game for the time being, but I think I might check it out in the future when it is updated.
Reason 2 Die:
One of my all-time favourite games on ROBLOX was re-released around a year ago. This re-release is an insanely significant upgrade, and is very enjoyable to play (but the community is quite annoying).
All of it feels very smooth. Custom menus with custom backgrounds, shops and an inventory system, and a nice leaderboard with a built in vote-kick and a map voting system.
The game has many gamemodes, but I'll talk about the original one.
It's quite simple. Certain players are chosen to be humans are zombies (with a choice system that does not always work for game balance). The humans must complete certain objectives and escape to the rescue. The zombies must stop them.
The zombies have a class system. You can be one of several different zombies, all with unique abilities that can completely change how the match goes. Different zombies are good for different problems. You are randomly selected one, but may buy zombies varying at different prices due to their quality.
When you first start out, you will find this system frustrating, as certain players repeatedly buy strong zombies (mainly the Tank, who can one-hit players for an expensive price), but as you go on, you will find that these players will become progressively easier to handle and will give up due to them wasting money.
The humans are working as a team. What feels like something core to the gameplay is ruined by the bad community, with players not using their medical kits to heal you, or even avoiding protecting you. This is a disadvantage to new players, as they will not be able to afford these kinds of items to use on themselves.
This problem gets worse. Recently, two gamemodes were added that consists of players killing other players. I feel that this has brought an even less team feel to the game, as grudges are held, among other things. These gamemodes are extremely broken in favor for more experienced players. I found that this mode was very easy for me due to me having high-quality weapons.
The game also lags even more with each update, resulting in me no longer being able to play the game. I feel like studio Materials are used too much in maps and cause unnecessary lag.
The Developer store allows you to buy money. After looking at this feature, I found that even a small amount of money was ridiculously expensive.
This is a very good thing, as it stops people spending money to become insanely rich. It forces you to earn everything in the game, which is extremely satisfying, and makes the game a lot longer.
I would definitely recommend this game. This game is heavily overlooked by newer players because of the downsides, but if you play it long enough, you will have a great time.
I guess you can find better games on the front page now, even though that was only free.
I also wanted to add in that Speed Run 4 Reversed is the pinnacle of laziness. Literally doing nothing but flipping the game around, charging a hefty fee of 25 ROBUX for the reversed version that is a copy of an original game.I'm reviewing some games that are on the front page right now.
Skybound:
Finally crawling its way back up to the front page is Skybound, a game that seems to be inspired by the movie Up. Of course, it has only gotten back up due to a major update, which is a well-needed graphics overhaul.
In Skybound, you are a pilot controlling one of many different ships, flying around. You can hijack other ships, fight with weapons for your character, or just wimp out and live off of crystals on islands to get money.
Since this game has a lot of items in the developer store, I was expecting it to be P2W. It actually balances quite nicely, and it is amusing to watch the free players all team up and utterly destroy Combat Frigates.
Bugs are rare, but the game is quite laggy due to things that shouldn't necessarily be in the game (clouds, leaf particles). This is a minor problem due to the graphic settings, but it does mean that you'll have a disadvantage in air combat.
All of that aside, it's definitely a game worthy of being on the front page. You should definitely check it out if you haven't already.
The Climbing Game:
Initially, I was not sure what the game was. I understood it was about, well, climbing, but I was not sure how.
The end result is very disappointing.
Similar to a lot of silly games now, your character's limbs can be controlled with Q and E. You can hang onto the walls by holding these buttons, and by cycling between your two arms, you can climb.
An interesting idea, this is an incredibly buggy game that frequently does not want to respond. The map designs are interesting and minimize lag, but they feel unintentionally difficult due to odd positioning of the camera. The idea itself is not original either, but due to bugs, it feels very lazily done.
I would avoid this game for the time being, but I think I might check it out in the future when it is updated.
Reason 2 Die:
One of my all-time favourite games on ROBLOX was re-released around a year ago. This re-release is an insanely significant upgrade, and is very enjoyable to play (but the community is quite annoying).
All of it feels very smooth. Custom menus with custom backgrounds, shops and an inventory system, and a nice leaderboard with a built in vote-kick and a map voting system.
The game has many gamemodes, but I'll talk about the original one.
It's quite simple. Certain players are chosen to be humans are zombies (with a choice system that does not always work for game balance). The humans must complete certain objectives and escape to the rescue. The zombies must stop them.
The zombies have a class system. You can be one of several different zombies, all with unique abilities that can completely change how the match goes. Different zombies are good for different problems. You are randomly selected one, but may buy zombies varying at different prices due to their quality.
When you first start out, you will find this system frustrating, as certain players repeatedly buy strong zombies (mainly the Tank, who can one-hit players for an expensive price), but as you go on, you will find that these players will become progressively easier to handle and will give up due to them wasting money.
The humans are working as a team. What feels like something core to the gameplay is ruined by the bad community, with players not using their medical kits to heal you, or even avoiding protecting you. This is a disadvantage to new players, as they will not be able to afford these kinds of items to use on themselves.
This problem gets worse. Recently, two gamemodes were added that consists of players killing other players. I feel that this has brought an even less team feel to the game, as grudges are held, among other things. These gamemodes are extremely broken in favor for more experienced players. I found that this mode was very easy for me due to me having high-quality weapons.
The game also lags even more with each update, resulting in me no longer being able to play the game. I feel like studio Materials are used too much in maps and cause unnecessary lag.
The Developer store allows you to buy money. After looking at this feature, I found that even a small amount of money was ridiculously expensive.
This is a very good thing, as it stops people spending money to become insanely rich. It forces you to earn everything in the game, which is extremely satisfying, and makes the game a lot longer.
I would definitely recommend this game. This game is heavily overlooked by newer players because of the downsides, but if you play it long enough, you will have a great time.
I guess you can find better games on the front page now, even though that was only free.
I also wanted to add in that Speed Run 4 Reversed is the pinnacle of laziness. Literally doing nothing but flipping the game around, charging a hefty fee of 25 ROBUX for the reversed version that is a copy of an original game.I'm reviewing some games that are on the front page right now.
Skybound:
Finally crawling its way back up to the front page is Skybound, a game that seems to be inspired by the movie Up. Of course, it has only gotten back up due to a major update, which is a well-needed graphics overhaul.
In Skybound, you are a pilot controlling one of many different ships, flying around. You can hijack other ships, fight with weapons for your character, or just wimp out and live off of crystals on islands to get money.
Since this game has a lot of items in the developer store, I was expecting it to be P2W. It actually balances quite nicely, and it is amusing to watch the free players all team up and utterly destroy Combat Frigates.
Bugs are rare, but the game is quite laggy due to things that shouldn't necessarily be in the game (clouds, leaf particles). This is a minor problem due to the graphic settings, but it does mean that you'll have a disadvantage in air combat.
All of that aside, it's definitely a game worthy of being on the front page. You should definitely check it out if you haven't already.
The Climbing Game:
Initially, I was not sure what the game was. I understood it was about, well, climbing, but I was not sure how.
The end result is very disappointing.
Similar to a lot of silly games now, your character's limbs can be controlled with Q and E. You can hang onto the walls by holding these buttons, and by cycling between your two arms, you can climb.
An interesting idea, this is an incredibly buggy game that frequently does not want to respond. The map designs are interesting and minimize lag, but they feel unintentionally difficult due to odd positioning of the camera. The idea itself is not original either, but due to bugs, it feels very lazily done.
I would avoid this game for the time being, but I think I might check it out in the future when it is updated.
Reason 2 Die:
One of my all-time favourite games on ROBLOX was re-released around a year ago. This re-release is an insanely significant upgrade, and is very enjoyable to play (but the community is quite annoying).
All of it feels very smooth. Custom menus with custom backgrounds, shops and an inventory system, and a nice leaderboard with a built in vote-kick and a map voting system.
The game has many gamemodes, but I'll talk about the original one.
It's quite simple. Certain players are chosen to be humans are zombies (with a choice system that does not always work for game balance). The humans must complete certain objectives and escape to the rescue. The zombies must stop them.
The zombies have a class system. You can be one of several different zombies, all with unique abilities that can completely change how the match goes. Different zombies are good for different problems. You are randomly selected one, but may buy zombies varying at different prices due to their quality.
When you first start out, you will find this system frustrating, as certain players repeatedly buy strong zombies (mainly the Tank, who can one-hit players for an expensive price), but as you go on, you will find that these players will become progressively easier to handle and will give up due to them wasting money.
The humans are working as a team. What feels like something core to the gameplay is ruined by the bad community, with players not using their medical kits to heal you, or even avoiding protecting you. This is a disadvantage to new players, as they will not be able to afford these kinds of items to use on themselves.
This problem gets worse. Recently, two gamemodes were added that consists of players killing other players. I feel that this has brought an even less team feel to the game, as grudges are held, among other things. These gamemodes are extremely broken in favor for more experienced players. I found that this mode was very easy for me due to me having high-quality weapons.
The game also lags even more with each update, resulting in me no longer being able to play the game. I feel like studio Materials are used too much in maps and cause unnecessary lag.
The Developer store allows you to buy money. After looking at this feature, I found that even a small amount of money was ridiculously expensive.
This is a very good thing, as it stops people spending money to become insanely rich. It forces you to earn everything in the game, which is extremely satisfying, and makes the game a lot longer.
I would definitely recommend this game. This game is heavily overlooked by newer players because of the downsides, but if you play it long enough, you will have a great time.
I guess you can find better games on the front page now, even though that was only free.
I also wanted to add in that Speed Run 4 Reversed is the pinnacle of laziness. Literally doing nothing but flipping the game around, charging a hefty fee of 25 ROBUX for the reversed version that is a copy of an original game.. |
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