nasirs001
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| Joined: 16 Jan 2010 |
| Total Posts: 395 |
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| 09 May 2015 05:03 PM |
| ok so I have a one player place as the starter place for a game. In this place you set unique customization then when your done or if you already have your customization then you move on to another game where you should be able to load your stats. I tested this in a test server and when I tried calling the values to load my customization I got this error in the output. "Players.Player1.PlayerGui.Bey Giver.BEY.LocalScript:4: attempt to index local 'DataStore' (a nil value)" anybody know what I'm doing wrong? if u guys need to see the script I'll post it. Any help is appreciated. |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 09 May 2015 05:08 PM |
You cannot use Datastores on the client.
I script -~ chimmihc |
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nasirs001
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| Joined: 16 Jan 2010 |
| Total Posts: 395 |
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| 09 May 2015 05:17 PM |
| so then how should I go about it??? |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 09 May 2015 05:18 PM |
Doing it from the server?
I script -~ chimmihc |
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