Xucs
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| Joined: 23 Jul 2010 |
| Total Posts: 11844 |
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| 09 May 2015 04:43 PM |
So basically, when you're 10 or less studs away, a gui appears at the spot the mouse is at [If it's actually on the part].
local plr = game.Players.LocalPlayer local mouse = plr:GetMouse() local char = plr.Character local torso = char:WaitForChild("Torso") local part = game.Workspace.aaa
gui = script.Parent
local distance = 10
mouse.Move:connect(function() if mouse.Target and mouse.Target == part and (torso.Position - part.Position).magnitude < distance then gui.Visible = true gui.Position = UDim2.new(0,mouse.X,0,mouse.Y) end end)
Nothing works, and there's no output. |
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| 09 May 2015 04:46 PM |
ah yes
you already posted this same exact problem twice, but with different scripts
this script wasn't even made by you.
just look at the old thread, I already posted one. |
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Xucs
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| Joined: 23 Jul 2010 |
| Total Posts: 11844 |
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| 09 May 2015 04:48 PM |
@Legit
IT wasn't made entirely by me, dumbass.
I modified it to my exact needs.
Your script doesn't work at all, either. It doesn't include distance. |
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| 09 May 2015 04:49 PM |
You never actually specified that you need distance.
Also, I did say that you didn't make this script. |
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Xucs
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| Joined: 23 Jul 2010 |
| Total Posts: 11844 |
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| 09 May 2015 04:50 PM |
About 1/3 of it was made by me, as I had to delete/edit some of it, so your statement is false.
Also, read this
"Ah, alright thanks.
But, I still have 1 more question.
How would you find the pathtoplayer, after you hover over the object?
--Pathtoplayer --Onhover functions
e = .PlayerGui.StarterGui.Frame.Label -- The pathtoplayer goes before playergui e.Visible = true gui.Position = UDim2.new(0,mouse.X,0,mouse.Y)
Also, how would you make it so it only does it at a certain distance away?" |
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Xucs
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| Joined: 23 Jul 2010 |
| Total Posts: 11844 |
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| 09 May 2015 04:54 PM |
Nah, won't help you anymore.
Stop acting superior.
And modifying a script doesn't make it yours, you actually need to make it yourself. |
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Xucs
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| Joined: 23 Jul 2010 |
| Total Posts: 11844 |
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| 09 May 2015 04:55 PM |
@Legit
And I never said it was MINE.
I said I edited/modified 1/3 of the script, therefor making your statement false.
And judging by the way you "Helped" people in other threads, leads me to believe your knowledge of basic scripting is VERY limited, so I don't want your help. |
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| 09 May 2015 04:56 PM |
| gg you're the one who needs help, not me. |
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Xucs
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| Joined: 23 Jul 2010 |
| Total Posts: 11844 |
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| 09 May 2015 04:57 PM |
A few examples of your limited knowledge:
http://www.roblox.com/Forum/ShowPost.aspx?PostID=161847071
http://www.roblox.com/Forum/ShowPost.aspx?PostID=161846203 |
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Xucs
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| Joined: 23 Jul 2010 |
| Total Posts: 11844 |
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| 09 May 2015 04:57 PM |
@Legit
Yes, I need help, but not your help, because your knowledge is more limited than mine. |
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| 09 May 2015 04:59 PM |
1st thread: I just gave him the way to do it, I wasn't going to give him the entire script.
2nd thread: The wording is confusing. |
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Xucs
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| Joined: 23 Jul 2010 |
| Total Posts: 11844 |
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| 09 May 2015 04:59 PM |
@Legit
The first script is completely wrong, and the second script, you didn't even use a break correctly.
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Xucs
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| Joined: 23 Jul 2010 |
| Total Posts: 11844 |
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| 09 May 2015 05:01 PM |
| I have better things to do with my time than argue with you, so I'll just bump the thread and wait for some actual help. |
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Xucs
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| Joined: 23 Jul 2010 |
| Total Posts: 11844 |
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| 09 May 2015 05:02 PM |
"The script is wrong"
ah yes, because I would give somebody a script that changes character. This is the Scripter's Forum. People who need help come here. I HELPED HIM. I didn't give him the entire script because that would be the same as free modelling. |
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Xucs
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| Joined: 23 Jul 2010 |
| Total Posts: 11844 |
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| 09 May 2015 05:04 PM |
@Legit.
Sigh.
Last time I'll explain it to you-
You can't substitute a character from a model in workspace, and it didn't help him at all, because it showed no instruction, just a faulty script.
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| 09 May 2015 05:09 PM |
"A faulty script"
ah yes, one line that was supposed to be modified by him counts as a script.
People can't come here, ask a question and expect a bucketful of answers, we only direct people to the right way.
Also, this is supposed to be in a LocalScript in a descendant of player
local plr = game.Players.LocalPlayer local mouse = plr:GetMouse() local part = game.Workspace.Part local distance = 10
mouse.Move:connect(function() if mouse.Target ~= nil then if (plr.Character.Torso.Position - part.Position).magnitude <= distance then if mouse.Target == part then --code end end end end) |
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Xucs
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| Joined: 23 Jul 2010 |
| Total Posts: 11844 |
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| 09 May 2015 05:14 PM |
@legit
I have tried it, and it doesn't work, no output.
Gtfo |
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| 09 May 2015 05:15 PM |
Oh hey! Take a good look at this: http://www.roblox.com/Forum/ShowPost.aspx?PostID=161794272
Isn't this your thread, about something so obvious? And as you can see, I replied and helped you with your problem.
"Yes I need help, but not your help, because you scripting knowledge is limited compared to mine."
Remember when you said that?
Yet you still needed help on something that can be easily search up in google or the wiki.roblox.com site.
Yes, my scripting knowledge is limited, but so is yours.
Just because I can script better than you doesn't make me superior to you.
Just because you're BC doesn't make you superior to me. |
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Xucs
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| Joined: 23 Jul 2010 |
| Total Posts: 11844 |
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| 09 May 2015 05:16 PM |
Lol?
And guess what, after I tested it, it didn't work at all. |
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Xucs
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| Joined: 23 Jul 2010 |
| Total Posts: 11844 |
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| 09 May 2015 05:17 PM |
"Just because I can script better than you doesn't make me superior to you."
2hypocrite5me |
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| 09 May 2015 05:19 PM |
--code does mean you have to code it, not me.
ah yes, --code won't work because it's a comment. |
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| 09 May 2015 05:19 PM |
Take a look at this
http://wiki.roblox.com/index.php?title=API:Class/Mouse
This will be my last thread post in this thread because I want this to die. |
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Xucs
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| Joined: 23 Jul 2010 |
| Total Posts: 11844 |
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| 09 May 2015 05:20 PM |
No sht, idiot.
I inserted my code into it, the code broke after the first text change.
Tried resetting, and it came up again.
Lmao
Can't tell if you're trolling at this point, or just mentally ill. |
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