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240 x 160 screen of frames (1 x 1 pixel frames)

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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
04 May 2015 03:43 PM
Why does it load them one frame at a time instead of all at once like studio?

Theres a 240 x 160 frame filled with 1 x 1 frames to cover it

The 240 x 160 frame is white, and all the 1 x 1 frames are black
But it loads all the frames one at a time in order like a loading line for some reason when the game starts online

This is the only script in the game and it runs fine after all the frames load one at a time
wait(5)
for x = 1, 38400, 1 do
script.Parent.Screen[tostring(x)].BackgroundColor3 = Color3.new(math.random(), math.random(), math.random())
if ((x % 240) == 0) then
wait()
end
end


Go to my place if you wanna see what I'm talking about.
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TimeTicks is not online. TimeTicks
Joined: 27 Apr 2011
Total Posts: 27115
04 May 2015 03:46 PM
OMG THE LAG
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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
04 May 2015 03:53 PM
Its not lagging very much for me, it just takes a long time to load the frames the first time.
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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
04 May 2015 06:32 PM
Any answers?
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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
04 May 2015 07:20 PM
Bumps
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128GB is not online. 128GB
Joined: 17 Apr 2014
Total Posts: 8056
05 May 2015 12:04 AM
I'm guessing there is no way to fix it because its just how roblox loads guis then?
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vectorGunner is not online. vectorGunner
Joined: 23 Mar 2014
Total Posts: 784
05 May 2015 12:26 AM
128~ I missed you o3o
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chimmihc is not online. chimmihc
Joined: 01 Sep 2014
Total Posts: 17143
05 May 2015 12:27 AM
Some weird roblox problem probably.


I script -~ chimmihc
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eLunate is not online. eLunate
Joined: 29 Jul 2014
Total Posts: 13268
05 May 2015 02:04 AM
It's because it's more responsive to send streams of changes than whole chunks of changes. The changes that happened first are recieved first, and the ones that happened last are recieved last. If you were sending them all at once, the network model would be -slow-
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