Luminak
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| Joined: 27 May 2012 |
| Total Posts: 2809 |
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| 01 May 2015 04:36 PM |
script.Parent.Touched:connect(function() game.Workspace.BasePlate:Clone() end) |
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membra
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| Joined: 14 Oct 2008 |
| Total Posts: 6313 |
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| 01 May 2015 05:36 PM |
The method only returns a copy of the object, it doesn't automagically create it. Assign the BasePlate clone to a semantic identifier and then move it into the Workspace.
[very moisty] |
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Luminak
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| Joined: 27 May 2012 |
| Total Posts: 2809 |
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| 02 May 2015 08:23 AM |
| in simpler tongues, assign the cloned item to a variable, then parent it to the workspace. |
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| 02 May 2015 08:30 AM |
script.Parent.Touched:connect(function() local copy = game.Workspace.BasePlate:Clone() copy.Parent = game.Workspace end) |
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AnimeWiki
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| Joined: 26 Oct 2014 |
| Total Posts: 460 |
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| 02 May 2015 08:42 AM |
or
script.Parent.Touched:connect(function() game.Workspace.BasePlate:Clone().Parent = workspace end) |
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