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| 01 May 2015 05:13 PM |
| Hey, I am trying to make a HopperBin fire tool for my Destroy game. How would I make it so while the tool is selected, the Player's arms have a fire effect inside of them? And would I use a Local Script or a regular Script? |
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| 01 May 2015 05:15 PM |
Local script, and use Instance.new("Fire") to create the fire, then you figure out how to parent it
It's simple physics |
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| 01 May 2015 05:35 PM |
| Oh. I know how to create a fire, the parenting is the problem for me. How should I code the Fire so that it is inserted into the tool user's arms? |
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| 10 Jun 2015 02:40 PM |
| Don't worry about this now, I figured it out. :D |
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