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| 25 Apr 2015 10:03 PM |
I tried game.Players.PlayerAdded:connect(function(x) local z = x.Character.Sound:Clone() z.Parent = game.ServerStorage local y = x.Character.Head for i, v in pairs(y) do if v.ClassName == "Sound" then v:Destroy() end end end)
and it didn't work and gave me (Workspace.Script:2: attempt to index field 'Character' (a nil value)) in the output |
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| 25 Apr 2015 10:04 PM |
Wrong forum section get out
( ͡° ͜ʖ ͡°) |
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| 25 Apr 2015 10:24 PM |
| what would be the right forum section? |
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Data2D
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| Joined: 23 Oct 2014 |
| Total Posts: 133 |
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