AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 22 Apr 2015 01:35 PM |
| I want to decrease how fast my gun moves when aiming down sights. How does this sort of thing work? |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 22 Apr 2015 01:36 PM |
Character control manipulation.
I script -~ chimmihc |
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robocu3
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| Joined: 13 Mar 2009 |
| Total Posts: 6485 |
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| 22 Apr 2015 01:37 PM |
I've read somewhere that you can lerp the camera or something. I'm fairly ignorant as far as math is concerned, so I'm not really of any help, sorry lol
-=Robo=- |
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| 22 Apr 2015 01:48 PM |
| Use a Scriptable camera, it makes things like this a lot easier. |
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AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 24 Apr 2015 09:24 PM |
| You're going to have to explain further where I should start |
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| 24 Apr 2015 09:28 PM |
1. Change the camera to scriptable when someone aims 2. ??? 3. Profit |
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HexC3D
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| Joined: 30 Jun 2012 |
| Total Posts: 10044 |
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| 24 Apr 2015 09:30 PM |
| @Accomplishable, lol I don't see any profit. |
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025110
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| Joined: 23 Nov 2012 |
| Total Posts: 57661 |
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| 24 Apr 2015 10:12 PM |
| ^ learn yure danke memes dude |
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AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 24 Apr 2015 10:27 PM |
| I searched up Youtube's old sensitivity changer and put it into my gun, but it's not smooth, at all. So I can't use it or anything. |
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AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 25 Apr 2015 10:02 PM |
| Is there a newer one than Youtubes'? |
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| 25 Apr 2015 10:31 PM |
here'es what you do:
when someone has fully zoomed in, change the camera type to scriptable.
Then, use UserInputService to smoothen out the sensitivity (do this by using the Delta property of InputObject). Use the .InputChanged event for this. |
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Tynezz
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| Joined: 28 Apr 2014 |
| Total Posts: 4945 |
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| 25 Apr 2015 10:41 PM |
| http://www.roblox.com/Camera-Sensitivity-Mouse-Sensitivity-item?id=141400747 |
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