gskw
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| Joined: 05 Jan 2013 |
| Total Posts: 1364 |
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| 23 Apr 2015 01:27 PM |
ctrlv.in/563268 Yes, it is official now. The health bar, however, is not. It's mine.
This is a signature. Recommended username: HollowGskw |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 23 Apr 2015 01:29 PM |
Now they just need to get a better chat.
I script -~ chimmihc |
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gskw
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| Joined: 05 Jan 2013 |
| Total Posts: 1364 |
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| 23 Apr 2015 01:30 PM |
It actually was changed a bit, it's got a larger background. lol
This is a signature. Recommended username: HurtGskw |
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| 23 Apr 2015 01:32 PM |
| I think the icons need a little do-over. All flats. |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 23 Apr 2015 01:33 PM |
No I mean they need to add more functionality to it, such as a hide button.
I don't like making my own and it takes up valuable screen space.
I script -~ chimmihc |
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anaIyze
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| Joined: 29 May 2014 |
| Total Posts: 2048 |
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gskw
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| Joined: 05 Jan 2013 |
| Total Posts: 1364 |
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| 23 Apr 2015 01:33 PM |
Which century are you in? Today it's Material Design's century and everything is supposed to be flat!
This is a signature. Recommended username: ToughGskw |
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| 23 Apr 2015 01:36 PM |
| I mean yeah, they all should be flat, but i feel like the `chat` icon isn't flat for some reason.. also it seems to be a completely different design or style compared to the `menu` button. |
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| 23 Apr 2015 01:49 PM |
| @Image, Are you living in 2013? Flat is the new modern. ;3 |
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| 23 Apr 2015 01:52 PM |
| Oh dear.. I think the top bar has just ruined a lot of games. |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 23 Apr 2015 01:56 PM |
| It looks cool. However I honestly don't like it. |
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| 23 Apr 2015 02:40 PM |
| So... anyway to force it back? :3 |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 23 Apr 2015 03:40 PM |
Myself and gskw are considering making a modded pseudo-version for Valkyrie so that we can stick things on it and make it customizable by the Player to an extent.
Plus we'd get to stick a button to open Valkyrie on it that way. |
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gskw
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| Joined: 05 Jan 2013 |
| Total Posts: 1364 |
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| 24 Apr 2015 08:08 AM |
| And then there's the problem that the topbar can't be fully removed with :SetCoreGuiEnabled, which will probaly be changed in a later version of Roblox. (I hope) |
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| 24 Apr 2015 10:46 AM |
| Honestly, I would love the new TopBar if we were able to remove it. One of the games I'm making would look ugly with a TopBar, I've removed all the CoreGUI's from it so it's basically just a blank, out of place, horrid looking black box ;/ |
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| 24 Apr 2015 10:50 AM |
| Does setting its transparency to 1 hide it completely? |
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| 24 Apr 2015 10:53 AM |
| I don't think you can, its a CoreGui |
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| 24 Apr 2015 10:55 AM |
| Haven't you guys ever heard of SetTopbarTransparency? The Roblox update yesterday SPECIFICALLY said that you can set its transparency. We've also had the SetTopbarTransparency function since April 2nd. |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 24 Apr 2015 10:57 AM |
That sounds interesting and 200% better But uhh, you still can't accept input behind it even if it's 100% transparent surely |
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| 24 Apr 2015 10:59 AM |
Its not a choice when you type
game.StarterGui:Set
it only comes up with
game.StarterGui:SetCoreGuiEnabled() |
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| 24 Apr 2015 11:03 AM |
@Viscoe
They also specifically say that you can only set the transparency from 0 - 0.5 |
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| 24 Apr 2015 11:04 AM |
| So it has to be visible, smart on Roblox's side but terrible for us |
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| 24 Apr 2015 11:08 AM |
"smart on Roblox's side" Only if "smart" is defined as "Roblox" They seem to always not plan ahead. |
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