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What is replicatedfirst and replicated storage for?

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Tokimonu is not online. Tokimonu
Joined: 18 Sep 2009
Total Posts: 643
19 Apr 2015 02:54 PM
just wondering


bark
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NotAshley is not online. NotAshley
Joined: 16 Jan 2014
Total Posts: 14257
19 Apr 2015 02:55 PM
ReplicatedStorage is like ServerStorage, but it's visible to clients as well.

Never used ReplicatedFirst.
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Tokimonu is not online. Tokimonu
Joined: 18 Sep 2009
Total Posts: 643
19 Apr 2015 02:56 PM
oh, alright thanks.
and why not?


bark
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
19 Apr 2015 02:57 PM
ReplicatedFirst is for intro guis.
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NotAshley is not online. NotAshley
Joined: 16 Jan 2014
Total Posts: 14257
19 Apr 2015 02:57 PM
Never got around to it. Seems rather new and I'm not sure what it does.

Although, the wiki comes in handy for questions like this: http://wiki.roblox.com/index.php?title=API:Class/ReplicatedFirst
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Tokimonu is not online. Tokimonu
Joined: 18 Sep 2009
Total Posts: 643
19 Apr 2015 02:59 PM
okay, thanks
and @warps

would it be better rather than cloning a gui to the player when a player joins?
b/c that's what i have atm


bark
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NotAshley is not online. NotAshley
Joined: 16 Jan 2014
Total Posts: 14257
19 Apr 2015 03:00 PM
"would it be better rather than cloning a gui to the player when a player joins?
b/c that's what i have atm"

ReplicatedFirst loads the GUI immediately when they connect, before they load.
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warspyking is not online. warspyking
Joined: 15 Nov 2011
Total Posts: 13947
19 Apr 2015 03:00 PM
Yes, much better. It basically just gives the player a gui while they're loading the game/place.
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chimmihc is not online. chimmihc
Joined: 01 Sep 2014
Total Posts: 17143
19 Apr 2015 03:09 PM
Replicated first is literally the first things loaded into the client.


I script -~ chimmihc
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