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| 12 Apr 2015 03:51 PM |
Well, I've been creating a monorail system which takes you straight from a place to another. So far it works fine, but when a player enters in it, sits in it, the monorail suddenly spins to face the player's camera, derailing the monorail. I am using a BodyPosition only.
What do I do to fix it? |
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| 12 Apr 2015 03:52 PM |
| You can see what I mean by going in the game Ride a rocket to ISS and then, to moon by Aerideyn. |
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| 13 Apr 2015 09:00 AM |
| Oh yes, I forgot that in Game Design everyone is freaking sleepy. |
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| 13 Apr 2015 09:58 AM |
| Is the monorail on a rail? If is not, use BodyGyro. |
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| 14 Apr 2015 07:56 AM |
| Yup, It is in a rail. It is 1x1xlength |
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| 16 Apr 2015 11:50 AM |
| The rail or the thing keeping the monorail in the rail is probably too thin. I usually use T-shaped 2 stud thick rails for monorails, which work well for me. |
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| 18 Apr 2015 01:50 PM |
Nope, It didn't worked. I even maked the rails 2x2, nothing new. |
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117Shadow
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| Joined: 22 May 2010 |
| Total Posts: 1926 |
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| 18 Apr 2015 02:54 PM |
is there something inside the player that makes the character spin?
lol remember? lol remember arbitur? |
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