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| 18 Apr 2015 02:51 PM |
| I made two different kind of save, as button and auto save each 1 second, but when someone lost connection or shutdown it happen he lose his data, do anyone know a way to prevent it? |
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| 18 Apr 2015 02:55 PM |
| You could -post- the code, if you are using DataStore use "game.OnClose", if DataPersistence... |
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| 18 Apr 2015 03:05 PM |
player:SaveNumber()
thats what i use, can u tell me the whole scripting part? i may dont use the same data save as some others game |
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| 18 Apr 2015 03:07 PM |
Value.Changed:connect(function(value) --value is the new value end) make it save each time it changes |
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| 18 Apr 2015 03:14 PM |
the probleme is even if it saved when the person lost connection every data is gone
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