USMCkabar
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| Joined: 21 Oct 2007 |
| Total Posts: 20648 |
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| 17 Apr 2015 03:56 PM |
This issue has been around forever, or at least for as long as I can remember. ROBLOX have recently improved the joining game process for Google Chrome users, and I was hoping that this issue would have also been solved.
Here is how I spend my time trying to join a fencing server:
1> *clicks refresh* 2> *sees a good server* 3> *reads* "7 of 8 Players Max" 4> *clicks* 'Join' 5> "Game you requested is currently full" 6> *exits game* 7> *clicks refresh* 8> *locates server in question* 9> *reads* "7 of 8 Players Max" 10> "Game you requested is currently full"
Now, if a person has joined a split second before me, and made the server full... Well I can live with that. But when the server actually isn't full, yet after multiple attempts I still cannot join, that isn't great.
Why is this issue so difficult to fix? People have mentioned this issue before and nothing has been done about it (and I'm talking years), so that leave me to assume that this issue isn't fixable? |
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USMCkabar
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| Joined: 21 Oct 2007 |
| Total Posts: 20648 |
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| 17 Apr 2015 03:57 PM |
*leaves I typo way too much now-a-days. |
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81cheney
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| Joined: 13 Nov 2010 |
| Total Posts: 16806 |
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| 17 Apr 2015 03:57 PM |
| I once got 26 out of 30: this server is full. But, maybe someone joined before you clicked? |
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USMCkabar
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| Joined: 21 Oct 2007 |
| Total Posts: 20648 |
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| 17 Apr 2015 03:58 PM |
@81cheney, I refreshed, it was still vacant. |
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| 17 Apr 2015 03:59 PM |
One time I found a 13 out of 12
Your friendly neighborhood icekiller8002 |
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USMCkabar
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| Joined: 21 Oct 2007 |
| Total Posts: 20648 |
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