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| 16 Apr 2015 04:16 PM |
| I am making a version of Skyrim and I want to make a script that causes enemies to detect players if they see them or if they make too much noise. I also want the script to play combat music when the enemy detects a player and fade out when the enemy loses track of the player. Does anyone know how to do this? |
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| 16 Apr 2015 04:18 PM |
| Also, does anyone know how to script npc guards to say stuff if they walk by you in a town or become hostile if you have a bounty? |
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| 16 Apr 2015 06:31 PM |
| This requires another ROBLOX Update.. |
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Messier17
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| Joined: 08 Jan 2014 |
| Total Posts: 104 |
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| 16 Apr 2015 06:33 PM |
| I think I know an idea. You can make it so that if there is a humanoid item in a certain area of the C-Frame that you can make it spin to a random number. And each number is equal to a different dialogue. Like if it rolls a 14: I used to be an adventurer like you. Then I took an arrow to the... Yeah you get it. I don't want to finish that overused meme. |
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