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Re: i wonder why FC members aren't mad

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TheMedievalist is not online. TheMedievalist
Joined: 08 Jan 2010
Total Posts: 10476
16 Apr 2015 01:28 AM
jjjakey spoiled a war with VAK and possibly SF.
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DividedFallout is not online. DividedFallout
Joined: 13 Jan 2011
Total Posts: 8572
16 Apr 2015 01:29 AM
k
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12gooroo12 is not online. 12gooroo12
Joined: 07 Jun 2009
Total Posts: 1654
16 Apr 2015 01:29 AM
we are.


...
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steamsport is not online. steamsport
Joined: 26 Apr 2014
Total Posts: 27332
16 Apr 2015 01:30 AM
What did he do?
I haven't been tracking the drama.


Grenade lord Steamsport of the Steam family is here
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TheMedievalist is not online. TheMedievalist
Joined: 08 Jan 2010
Total Posts: 10476
16 Apr 2015 01:33 AM
<20:38:14> "paul321321": The barrels are useless to me
<20:38:20> "paul321321": if they can still kill everyone around the flag easily
<20:38:26> "paul321321": I'm going to move SF's spawn back up
<20:38:49> "jjjakey": you move the spawns back up and i refuse to fight your cheating butts
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steamsport is not online. steamsport
Joined: 26 Apr 2014
Total Posts: 27332
16 Apr 2015 01:36 AM
That is what I call paul being a little coont and him not wanting to fight an even war.
This is on paul not jjjakey.
He has what won one? of how many raids on FC and has changed his base plenty already?
He changed the base on TGI too, I mean really Lol. The spawn difference is so dramatic too its a 1 minute or so distance for raiders and the defenders have enough time to set up on wall, get to the cave sit outside it, and get in the terminal and sit in it.





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888min3 is not online. 888min3
Joined: 19 Jul 2008
Total Posts: 7756
16 Apr 2015 01:37 AM
Amusing.


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TheMedievalist is not online. TheMedievalist
Joined: 08 Jan 2010
Total Posts: 10476
16 Apr 2015 01:39 AM
"Why doesn't FC remove barrels, or simply keep only brown barrels? Do they need that extra 'umph to make sure they don't lose raids?

Why does FC have the highest of height advantages accessible from their spawn(the cliffs)
Why does this cliff not cut off just like raider spawn?
Why is the midpoint less controllable from raider cliffs?
Why does the terminal/main reset once captured?

These are all legitimate questions, the only difference is that you look like you're simply asking these questions to complain. At least I'm looking for answers."

-2uo

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iKeno is not online. iKeno
Joined: 14 Jan 2008
Total Posts: 27490
16 Apr 2015 01:40 AM
steam have you ever raided fc? you can obviously tell the barrels help fc more so then they help raiders, barrels are in favor of defenders at their fort, we already fixed our spawns and moved the raiders spawn up, though they wont compromise, it makes sense why paul would be angry.
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Jammintoad is not online. Jammintoad
Joined: 08 Feb 2009
Total Posts: 10239
16 Apr 2015 01:40 AM
The fault of the VAK-FC war not happening was more at the fault of VAKs side than ours. If blackmailing us with random fort updates that they didn't seem to need before is any indicator to how the war would be fought then there wasn't any way we could go through with it. Also the unrealistic expectations of VAC not counting for a full VAC YET our allies should count as one FC? the demands were just absurd.

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iKeno is not online. iKeno
Joined: 14 Jan 2008
Total Posts: 27490
16 Apr 2015 01:44 AM
ehh the vak war not working was mostly because of vak to be honest, they made a bunch of bs updates to their fort :/
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888min3 is not online. 888min3
Joined: 19 Jul 2008
Total Posts: 7756
16 Apr 2015 01:45 AM
Because FC could not handle some rocket boots and an orbital ion cannon.
They won't fight.


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Jammintoad is not online. Jammintoad
Joined: 08 Feb 2009
Total Posts: 10239
16 Apr 2015 01:46 AM
"Because FC could not handle some rocket boots and an orbital ion cannon.
They won't fight."

Yes and demanding that VAC count for 1/2 a VAK while our ALLIES count as a full FC has nothing to do with it.

and your sentence just sounds ridiculous. "They couldn't handle an orbital ion cannon" WHO THE HELL CAN LOL
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888min3 is not online. 888min3
Joined: 19 Jul 2008
Total Posts: 7756
16 Apr 2015 01:49 AM
I could say the same for your barrels.


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iKeno is not online. iKeno
Joined: 14 Jan 2008
Total Posts: 27490
16 Apr 2015 01:50 AM
I Can Singly Destroy An Ion Cannon With My Quick Scoping Skills.
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Jammintoad is not online. Jammintoad
Joined: 08 Feb 2009
Total Posts: 10239
16 Apr 2015 01:51 AM
You failed to address my original complaint, as well as the fact that SMO was already OP and built in VAKs favor, while the barrels at FW could be used by both sides, and were nerfed for the VAK war. And, we didn't add the barrels right before the war as a bargaining tool -_-.
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888min3 is not online. 888min3
Joined: 19 Jul 2008
Total Posts: 7756
16 Apr 2015 01:51 AM
The ion cannon only kills anything 20 studs.
If you have a rare barrel it kills anything on the opposite team and not on the other team.


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Jammintoad is not online. Jammintoad
Joined: 08 Feb 2009
Total Posts: 10239
16 Apr 2015 01:52 AM
no? barrels TK, they kill everyone, and like I already said they had been nerfed to the VAK war, to the point that farming for a rare barrel was just a waste of time and energy
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888min3 is not online. 888min3
Joined: 19 Jul 2008
Total Posts: 7756
16 Apr 2015 01:53 AM
SMO was never unfair.
You just lacked teamwork.
That was SMO 1.7.0s main objective.



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steamsport is not online. steamsport
Joined: 26 Apr 2014
Total Posts: 27332
16 Apr 2015 01:53 AM
Um yeah pretty sure they are supposed to put in a roll back counter for both places.
I have indeed been to FC fort and know how easy they literally have it, but you will be fighting what 6 people minimum? if you can't get someone on top of each of the key areas and block their path your an idiot and should not lead raids.


wow 6 v 19 that sounds like you could put
several at mid
on mountain
and guard the whole left side of the barrel spawners, or just force them into killing their barrel before they reach the flag.

You are obviously not looking at how to raid FC correctly at all and this is why you are failing, unless you want to say that TGI had a solid plan at SF base and it was because they had a spawn advantage that they won so many defenses even though it was an 8 requirement so 16 raiders max.

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steamsport is not online. steamsport
Joined: 26 Apr 2014
Total Posts: 27332
16 Apr 2015 01:55 AM
Here's another idea, you use barrels as a way to kill off mountaineers

like
the far left one or the waterfall spawn, you take a barrel and throw it at the mountain at a constant or the whatever hide out WS has.


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TheMedievalist is not online. TheMedievalist
Joined: 08 Jan 2010
Total Posts: 10476
16 Apr 2015 01:55 AM
we cant use the barrels, only FC can launch them.
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888min3 is not online. 888min3
Joined: 19 Jul 2008
Total Posts: 7756
16 Apr 2015 01:56 AM
And 1.7.0 had many raider advantages compared to the Vaktovians.
Raiders had 2 spawns only requiring 5 kills to be able to spawn at the other base.
Raiders could run to the old side obby faster than the Vaktovians.
Raiders could even spawn trap the Vaktovians with the old arch.



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steamsport is not online. steamsport
Joined: 26 Apr 2014
Total Posts: 27332
16 Apr 2015 01:57 AM
Your funny


Grenade lord Steamsport of the Steam family is here
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Jammintoad is not online. Jammintoad
Joined: 08 Feb 2009
Total Posts: 10239
16 Apr 2015 02:00 AM
There you go again not addressing ant of the points i made but one.

And yeah, smo so fair with uneven spawns and tking
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