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| 14 Apr 2015 08:25 PM |
| I'm trying to make a script that get's the cframe of a players torso and makes the brick have the same cframe, and then see what way the player is facing and increase the bricks position the way the players torso is facing, sadly I've only got the cframe part done and don't know how to progress through the 2nd part. |
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Funse
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| Joined: 11 Jun 2012 |
| Total Posts: 7887 |
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| 14 Apr 2015 08:48 PM |
I have something like this. player.Character.Torso.CFrame * CFrame.new(0,0,z) where z can be anything u want |
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