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Re: Boat CONCEPT

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dansk is not online. dansk
Joined: 24 Dec 2008
Total Posts: 548
12 Apr 2015 06:02 PM
Does anyone have a concept on how I would make a boat float on UNCOLLIDABLE water? (Brick with can collide set to false). I know how to script and stuff but I need an idea as to how I would make the boat do this.
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CloneTrooper1019 is not online. CloneTrooper1019
Joined: 19 Jan 2009
Total Posts: 6227
12 Apr 2015 06:02 PM
Just use Roblox's built-in water?
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dansk is not online. dansk
Joined: 24 Dec 2008
Total Posts: 548
12 Apr 2015 06:07 PM
Wait how does the built in water let me make the boat float though?
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CloneTrooper1019 is not online. CloneTrooper1019
Joined: 19 Jan 2009
Total Posts: 6227
12 Apr 2015 06:08 PM
Like this:
http://www.roblox.com/games/71423485/Water-Propeller-and-Boat-Seat
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dansk is not online. dansk
Joined: 24 Dec 2008
Total Posts: 548
12 Apr 2015 06:11 PM
o.o Thanks man this is epic
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dansk is not online. dansk
Joined: 24 Dec 2008
Total Posts: 548
12 Apr 2015 09:21 PM
Sorry to bother but the only problem is roblox's built in water is too laggy for the scale that I am using. Any other dynamic boat ideas?
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morash is not online. morash
Joined: 22 May 2010
Total Posts: 5834
12 Apr 2015 09:24 PM
BodyPosition and BodyForce.
BodyVelocity.
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Seattlantis is not online. Seattlantis
Joined: 24 Jul 2013
Total Posts: 5560
12 Apr 2015 09:30 PM
yea never really thought about body position, that'd probably get you in the right direction if you don't wanna use the built in terrain water.
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LeitrisArcade is not online. LeitrisArcade
Joined: 15 May 2010
Total Posts: 2127
12 Apr 2015 10:54 PM
It amazes me when people say that Roblox's terrain water is laggy. Like what, is your computer the equivalent to a toaster?

( ͡ಠ ͜ʖಠ)
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