Crispello
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| Joined: 14 Jan 2015 |
| Total Posts: 10966 |
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| 11 Apr 2015 05:19 PM |
| Its parent property is locked. |
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Crispello
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| Joined: 14 Jan 2015 |
| Total Posts: 10966 |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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lordrambo
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| Joined: 16 Jun 2009 |
| Total Posts: 20628 |
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| 11 Apr 2015 05:26 PM |
You can't change Terrain.Parent Every userdata has a parent property. |
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Crispello
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| Joined: 14 Jan 2015 |
| Total Posts: 10966 |
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| 11 Apr 2015 05:31 PM |
| aka my 2 hours work in studio is wasted |
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| 11 Apr 2015 05:52 PM |
| Oh, you mean the flat terrain on the ground? There's a tool in studio under the Terrain tab that will erase that for you. |
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Stefan631
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| Joined: 23 Dec 2010 |
| Total Posts: 1350 |
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| 11 Apr 2015 05:56 PM |
To clear the game's entire Terrain Instances, you can do:
workspace.Terrain:Clear(); |
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025110
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| Joined: 23 Nov 2012 |
| Total Posts: 57661 |
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| 11 Apr 2015 06:13 PM |
| you can delete children of terrain [bricks] but not terrain itself |
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Crispello
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| Joined: 14 Jan 2015 |
| Total Posts: 10966 |
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| 12 Apr 2015 07:52 AM |
| why does terrain kill if you go under him |
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| 12 Apr 2015 12:24 PM |
| That's the downward limit of ROBLOX games. |
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Trioxide
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| Joined: 29 Mar 2011 |
| Total Posts: 32902 |
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| 12 Apr 2015 12:26 PM |
"why does terrain kill if you go under him"
Are you talking about studio's terrain or some person? |
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