ZeveI
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| Joined: 29 Sep 2012 |
| Total Posts: 8003 |
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| 10 Apr 2015 04:35 PM |
local brick = script.Parent local pos = brick.Position
brick.Transparency = .50 brick.Light.Enabled = true brick.Beep:Play() wait(.5) brick.Transparency = .55 brick.Light.Enabled = false wait(.5) brick.Transparency = .60 brick.Light.Enabled = true brick.Beep:Play() wait(.5) brick.Transparency = .65 brick.Light.Enabled = false wait(.5) brick.Transparency = .70 brick.Light.Enabled = true brick.Beep:Play() wait(.5) brick.Transparency = .75 brick.Light.Enabled = false wait(.5) brick.Transparency = .80 brick.Light.Enabled = true brick.Beep:Play() wait(.5) brick.Transparency = .85 brick.Light.Enabled = false wait(.5) brick.Transparency = .90 brick.Light.Enabled = true brick.Beep:Play() wait(.5) brick.Transparency = .95 brick.Light.Enabled = false wait(.5) brick.Transparency = 1 brick.Light.Enabled = true brick.Beep:Play() wait(.5) brick.Light.Enabled = false brick.Boom:Play() local boom = Instance.new("Explosion") boom.Parent = brick boom.Position = brick.Position boom.BlastRadius = 8 wait(2) brick:Destroy()
the brick's parent is Lighting
l0l rly agen |
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Tripane
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| Joined: 03 Jun 2011 |
| Total Posts: 11432 |
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ZeveI
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| Joined: 29 Sep 2012 |
| Total Posts: 8003 |
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| 10 Apr 2015 04:44 PM |
| Why is the brick in lighting? It does not render there |
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ZeveI
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| Joined: 29 Sep 2012 |
| Total Posts: 8003 |
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| 10 Apr 2015 04:46 PM |
because this brick is part of a gun. the gun clones the brick from lighting and places it to wherever the gun hits.
l0l rly agen |
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ZeveI
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| Joined: 29 Sep 2012 |
| Total Posts: 8003 |
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ZeveI
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| Joined: 29 Sep 2012 |
| Total Posts: 8003 |
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| 10 Apr 2015 04:57 PM |
scripting helpers dis isn't hrd qq
l0l rly agen |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 10 Apr 2015 05:06 PM |
| Then figure it out for yourself since you know it isn't hard. |
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