|
| 07 Apr 2015 02:06 PM |
| I want to make a btick into 10 bricks, but I cant get the positions right. And taking into acount rotation and the z axis.. |
|
|
| Report Abuse |
|
|
|
| 07 Apr 2015 02:07 PM |
| just devide the size of the brick's Z axis by 10 and make each part one tenth of the size. Its so simple I cant even.... |
|
|
| Report Abuse |
|
|
|
| 07 Apr 2015 02:08 PM |
You could take the Bricks Size and then position it according to Size where you want it on the brick
Total Posts: 404 ---------- Not Found |
|
|
| Report Abuse |
|
|
|
| 07 Apr 2015 02:12 PM |
| Fish you obviously dont understand that meshes would come into play If the part is smaller than 2x2 right? And position is the hardest part. Filling the block. |
|
|
| Report Abuse |
|
|
|
| 07 Apr 2015 02:13 PM |
Smaller then 0.2x0.2 c;
Total Posts: 404 ---------- Not Found |
|
|
| Report Abuse |
|
|
|
| 07 Apr 2015 02:15 PM |
| You cant fit 10 bricks in .2x.2 |
|
|
| Report Abuse |
|
|
|
| 07 Apr 2015 02:15 PM |
Sure you can. If you know how to do it. Meshes can make it that small...
Total Posts: 404 ---------- Not Found |
|
|
| Report Abuse |
|
|
|
| 07 Apr 2015 02:19 PM |
| Even if you use meshes, you cant physically fit the part onto the other part without stacking them. Plus I want hit detection with correct physics and I dont want to create it for meshes yet. |
|
|
| Report Abuse |
|
|
|
| 07 Apr 2015 02:20 PM |
1. Yes you can 2. Well guess you have to
Total Posts: 404 ---------- Not Found |
|
|
| Report Abuse |
|
|
|
| 07 Apr 2015 02:23 PM |
| Scale a mesh to something smaller than the part then click the part. Anyway, dont post here if your gonna tell me what I have to do, though its totally irrelevant. |
|
|
| Report Abuse |
|
|
|
| 07 Apr 2015 02:25 PM |
Don't have time to and I wasn't telling you what to do. Do whatever the hell you want. I just said you likely have to
Total Posts: 404 ---------- Not Found |
|
|
| Report Abuse |
|
|