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| 05 Apr 2015 06:11 PM |
| Ok, so what I want to do is when someone enters, have it so their torso is set to what I want, not what they have customized. So I'm thinking that you call an OnEntered function and connect the player to the character but I have no idea how to do this. It used to be simply player.Character but it doesn't exist now? Also, if you have another way to set the torso let me know. Thanks. |
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MM233
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| Joined: 19 Jun 2008 |
| Total Posts: 925 |
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| 06 Apr 2015 09:32 AM |
| player.Character does exist. Just remember not to call it before the character is actually created. Also, player.CharacterAdded:connect() |
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tim7775
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| Joined: 20 Sep 2009 |
| Total Posts: 87 |
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| 06 Apr 2015 09:35 AM |
Just do this: local character = player.Character or player.CharacterAdded:wait() |
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| 06 Apr 2015 09:36 AM |
use custom character loading es muy bea
~Commands? Commands. www.roblox.com/Admin-item?id=232183441 |
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