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| 06 Apr 2015 01:21 AM |
I need to make it so that a snake can pull itself. However, the head moves and pulls the body, but not forwards. It just looks around
Any idea how I could make it easier for the snake to drag itself
SATURDAYS NIGHTS ALL RIGHT FOR FIGHTING |
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amanda
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| Joined: 21 Nov 2006 |
| Total Posts: 5925 |
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| 06 Apr 2015 01:23 AM |
you can't manipulate gravity or weight
however you can apply an upwards bodyforce according to the specific mass of an object to simulate less gravity |
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chimmihc
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| Joined: 01 Sep 2014 |
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| 06 Apr 2015 01:23 AM |
BodyForce in part
BodyForce.force = Vector3.new(0,190.2*part:GetMass(),0)
I script -~ chimmihc |
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amanda
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| Joined: 21 Nov 2006 |
| Total Posts: 5925 |
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| 06 Apr 2015 01:27 AM |
however
in my personal experience
this is not a viable way of making things easier to move
it could be in your situation
but any time i've tried decreasing the gravity or making no gravity for parts, it didn't help because they still needed a certain amount of force to move them
so instead of giving the parts less gravity, i would suggest giving the head more force to pull it |
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| 06 Apr 2015 02:30 AM |
Thanks Chim!
The snake bumps around a lot and whenever it gets in an awkward spot it'll get bumped high up and then slowly come back down, but, it's barely stunts the function, and actually got the thing to start slithering around to begin with.
Thanks again, man
SATURDAYS NIGHTS ALL RIGHT FOR FIGHTING |
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