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| 03 Apr 2015 12:00 PM |
I have a few questions, as I really don't use FE that much, but am transitioning into it.
What can LocalScripts access? What can ServerScripts access?
as in:
Workspace Players Lighting ReplicatedFirst ReplicatedStorage ServerScriptService ServerStorage StarterGui StarterPack StarterPlayer |
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| 03 Apr 2015 12:04 PM |
| How so? I'm using multiple scripts and have used it before, I'm just not clear on it. Maybe think about that before being a troll. |
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| 03 Apr 2015 12:12 PM |
| Start a server in stuido, start a player; and go look for yourself. |
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instawin
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| Joined: 04 Jun 2013 |
| Total Posts: 8777 |
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| 03 Apr 2015 12:29 PM |
serverstorage can only be accessed by scripts replicatedstorage can be accessed by both local scripts and scripts
if you change anything in workspace from the client, it will not replicate to the server. you can only change stuff in workspace from the server if you want it to replicate to everyone else. however, this allows for cool stuff like local parts.
same applies to lighting, any changes to lighting on the client will not be replicated. so that would mean local lighting effects, pretty cool eh? |
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