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awotn
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| Joined: 01 Nov 2014 |
| Total Posts: 226 |
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| 02 Apr 2015 06:50 PM |
| how well are you in scripting? |
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| 02 Apr 2015 06:50 PM |
| print "Giving Challenges" without using print, error, or TestService |
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| 02 Apr 2015 06:52 PM |
| Try making 9 + 10 = 21 in Lua |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 02 Apr 2015 06:52 PM |
warn "Giving Challenges"
I did that one because it's not a challenge, it's just lateral thinking. Define your level of a challenge |
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| 02 Apr 2015 06:53 PM |
i can't tell you my level exactly, but i think i'm pretty good... i guess.
@computer
easy
function pprint(str) local str = tostring(str)
print(str) end |
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| 02 Apr 2015 06:53 PM |
| Anyway, I'm just beginning anyway |
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| 02 Apr 2015 06:54 PM |
| U used print. Doesn't count |
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| 02 Apr 2015 06:54 PM |
Ehh...
I'm still learning string manipulation and math stuff.. I hate math though. I'm good with ROBLOX's API and HttpService I guess..
Good with all loops, uhh... pretty much the only thing that I know of that I don't know is metatables and yah |
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GOLDC3PO
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| Joined: 31 May 2011 |
| Total Posts: 509 |
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| 02 Apr 2015 06:54 PM |
| Abstract that still says print. |
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| 02 Apr 2015 06:54 PM |
@computerist
That's impossible... |
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| 02 Apr 2015 06:55 PM |
| Create a script that prints what a person is saying using a table |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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Curosity
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| Joined: 18 Aug 2010 |
| Total Posts: 1085 |
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| 02 Apr 2015 06:56 PM |
fix my script
game.Players.PlayerAdded:connect(function(p) p.PlayerGui.Intro.IntroPart.Visible = true local a = p.PlayerGui.Intro.IntroPart p.PlayerGui.Intro.IntroPart.Visible = true wait(3.5) p.PlayerGui.Intro.IntroPart.Text = "Shedletsky: I kinda regret this update!" wait(3.5) p.PlayerGui.Intro.IntroPart.Text = "MattDusek: HA! I don't! You know how much money were making?!" wait(3.5) p.PlayerGui.Intro.IntroPart.Text = "Sorcus: Ya, I agree with matt. The ULTRA-MEGA-SUPER-DUPER Builders Club Update Was WORTH IT." wait(3.5) p.PlayerGui.Intro.IntroPart.Text = "Shedletsky: Even Worth All Our Players Hating Us?" wait(3.5) p.PlayerGui.Intro.IntroPart.Text = "Sorcus: Yup." wait(1.5) p.PlayerGui.Intro.IntroPart.Visible = false p.PlayerGui.Intro.IntroPart.BackgroundTransparency = 1 p.PlayerGui.Intro.IntroPart.TextTransparency = 1 p.PlayerGui.Intro.IntroPart.Text = " "
end)
Thats your challenge |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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Curosity
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| Joined: 18 Aug 2010 |
| Total Posts: 1085 |
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| 02 Apr 2015 07:00 PM |
| Make sure that script is running as a localscript. |
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baldo46
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| Joined: 28 Jul 2008 |
| Total Posts: 1254 |
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| 02 Apr 2015 07:01 PM |
You are given a two dimensional table T. T is made of n tables of length n. Every element is a string of length 1.
If one were to print this out, it would be a square grid with a side length n. Create a function that checks if a string str could be found in the grid diagonally, horizontally, or vertically.
In other words: you're given a word search. See if the word is in the thing.
Did this in Java, and I tell you it was difficult to make it so it used loops. |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 02 Apr 2015 07:01 PM |
| I cried when I saw that script use your damned variables. |
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| 02 Apr 2015 07:03 PM |
local Player_Chats = {} local players = game:getService("Players")
players.PlayerAdded:connect(function(plr) plr.Chatted:connect(function(chat) Player_Chats[plr.Name] = chat end) end) |
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baldo46
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| Joined: 28 Jul 2008 |
| Total Posts: 1254 |
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| 02 Apr 2015 07:06 PM |
Ok, nevermind my answer...
Assuming FE is off...
Put this as the first line inside your event code:
p.PlayerGui:WaitForChild("Intro")
So it looks like this:
game.Players.PlayerAdded:connect(function(p) p.PlayerGui:WaitForChild("Intro") p.PlayerGui.Intro.IntroPart.Visible = true local a = p.PlayerGui.Intro.IntroPart p.PlayerGui.Intro.IntroPart.Visible = true wait(3.5) p.PlayerGui.Intro.IntroPart.Text = "Shedletsky: I kinda regret this update!" wait(3.5) p.PlayerGui.Intro.IntroPart.Text = "MattDusek: HA! I don't! You know how much money were making?!" wait(3.5) p.PlayerGui.Intro.IntroPart.Text = "Sorcus: Ya, I agree with matt. The ULTRA-MEGA-SUPER-DUPER Builders Club Update Was WORTH IT." wait(3.5) p.PlayerGui.Intro.IntroPart.Text = "Shedletsky: Even Worth All Our Players Hating Us?" wait(3.5) p.PlayerGui.Intro.IntroPart.Text = "Sorcus: Yup." wait(1.5) p.PlayerGui.Intro.IntroPart.Visible = false p.PlayerGui.Intro.IntroPart.BackgroundTransparency = 1 p.PlayerGui.Intro.IntroPart.TextTransparency = 1 p.PlayerGui.Intro.IntroPart.Text = " "
end) |
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awotn
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| Joined: 01 Nov 2014 |
| Total Posts: 226 |
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| 02 Apr 2015 07:06 PM |
| that was respond to another guy's challenge not yours |
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zirzir47
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| Joined: 13 May 2013 |
| Total Posts: 348 |
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| 02 Apr 2015 07:09 PM |
i have this so far, but am not that experienced and need help, im making a city world, and i dont want the gui for everyone, just the coldstone workers, so i have a handto gui on the chairs and it works but i need help making it dissappear when the person gets out of the chair i have this so far:
local Gui = game.Lighting.HandtoGUI
function GiveGui(Player) if Player.PlayerGui:FindFirstChild(Gui.Name)~=nil then return end Gui:Clone().Parent=Player.PlayerGui end
script.Parent.Touched:connect(function(hit)
local Player=game.Players:GetPlayerFromCharacter(hit.Parent) if Player==nil then return end GiveGui(Player)
end)
will you help me add more so when the person is not touching it, it dissapears |
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