Lyosaku
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| Joined: 02 Jan 2015 |
| Total Posts: 288 |
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| 30 Mar 2015 02:02 PM |
I've been trying to create the bleach move "Hado 90 Kurohitsugi"(basically a black box but with a purple animation that seals you and does damage after releasing you, in english it is known as the black coffin) sadly, my efforts to try create this are null and void...here's what I've done bin = script.Parent me = script.Parent.Parent.Parent
enabled = true
function onButton1Down(mouse) if not enabled then return end
local player = game.Players.LocalPlayer if player == nil then return end
enabled = false LeftShoulder = me.Character.Torso["Left Shoulder"] Run = game:GetService("RunService") for i = 1, 12 do LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, -0.16) LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, -0.1, 0) Run.Stepped:wait(0.001) end game:GetService("Chat"):Chat(me.Character.Head, "Hado 90...Kurohitsugi!") x = Instance.new("Part") x.BrickColor = BrickColor.new("Really black") x.Size = Vector3.new(20, 20, 20) x.TopSurface = "Smooth" x.BottomSurface = "Smooth" x.Shape = "Block" x.Name = me.Name x.CanCollide = true x.Transparency = 0.1 fd = script.Firedamage:clone() fd.Parent = x y = Instance.new("BodyVelocity") x.Parent = Workspace y.Parent = x f = Instance.new("Sparkles", x) f.Color = Color3.new(1, 0, 4) x.CFrame = me.Character.Torso.CFrame*CFrame.new(0, 0, -12) fd.Disabled = true game.Debris:AddItem(x, 100) wait(0.25) for i = 1, 12 do LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0.1, 0) LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, 0.16) Run.Stepped:wait(0.01) end
wait(5) enabled = true end
enabled = true function onS(mouse) mouse.Button1Down:connect(function() onButton1Down(mouse) end) end bin.Selected:connect(onS)
Sadly all this does is spawn the black box but it doesn't seal the person...do damage...doesn't have the animation and when it spawns it begins to shake violently and only half of it spawns...please someone help? |
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