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Re: How does this code make you feel..

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MrJoeyJoeJoey is not online. MrJoeyJoeJoey
Joined: 20 Aug 2011
Total Posts: 20787
28 Mar 2015 08:53 PM
http://codepad.org/QjBhewU8
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DeveIopingChaos is not online. DeveIopingChaos
Joined: 24 Jul 2014
Total Posts: 237
28 Mar 2015 08:55 PM
Like a lizard. Why do you ask?
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TheJKM98 is not online. TheJKM98
Joined: 20 Dec 2010
Total Posts: 511
28 Mar 2015 09:02 PM
You need to use game:GetService() to access ReplicatedStorage.. I think..
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MrJoeyJoeJoey is not online. MrJoeyJoeJoey
Joined: 20 Aug 2011
Total Posts: 20787
28 Mar 2015 09:05 PM
You can get any service like that.
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MrJoeyJoeJoey is not online. MrJoeyJoeJoey
Joined: 20 Aug 2011
Total Posts: 20787
28 Mar 2015 09:05 PM
I ask because It feels terribly inefficient and horrid.
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TheJKM98 is not online. TheJKM98
Joined: 20 Dec 2010
Total Posts: 511
28 Mar 2015 09:07 PM
ddnt evn reed it m8000
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LegendaryAccount is not online. LegendaryAccount
Joined: 02 Jun 2010
Total Posts: 13193
28 Mar 2015 09:27 PM
You are using repeat wait until to wait for a instance >.<
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MrJoeyJoeJoey is not online. MrJoeyJoeJoey
Joined: 20 Aug 2011
Total Posts: 20787
28 Mar 2015 09:30 PM
"repeat wait until to wait for a instance >.<"
what
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LegendaryAccount is not online. LegendaryAccount
Joined: 02 Jun 2010
Total Posts: 13193
28 Mar 2015 09:32 PM
repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character

Arnt there better methods to do this?
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MrJoeyJoeJoey is not online. MrJoeyJoeJoey
Joined: 20 Aug 2011
Total Posts: 20787
28 Mar 2015 09:34 PM
repeat wait() until game.Players.LocalPlayer
local player=game.Players.LocalPlayer
local character=player.CharacterAdded:wait()


this glitches if the character was added before the player was
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