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ROBLOX Forum » Game Creation and Development » Scripters
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What are the Requirements to make a Reflecting Mirror?

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juniorjfive is not online. juniorjfive
Joined: 05 Jan 2010
Total Posts: 671
28 Mar 2015 08:28 PM
I know i'll need raycast, and Surface Guis, and Frames, etc.
But any example of how to visualize the Mirror's Part lookVector into Frames?
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Someguy1002 is not online. Someguy1002
Joined: 27 Dec 2012
Total Posts: 195
28 Mar 2015 08:31 PM
http://www.roblox.com/The-Mirror-Game-Fixed-Admin-place?id=127243303
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juniorjfive is not online. juniorjfive
Joined: 05 Jan 2010
Total Posts: 671
28 Mar 2015 08:36 PM
I'm trying to use Frames, not blocks. The "Mirror" in that game is just another region with built parts, and a script that reverts the player's motions.
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juniorjfive is not online. juniorjfive
Joined: 05 Jan 2010
Total Posts: 671
30 Mar 2015 09:21 PM
bump obvs
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morash is not online. morash
Joined: 22 May 2010
Total Posts: 5834
30 Mar 2015 09:23 PM
You need a brain.
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jewelycat is not online. jewelycat
Joined: 10 Sep 2008
Total Posts: 17345
30 Mar 2015 09:30 PM
No matter how you try to do this, you won't get a pretty result on ROBLOX. You cannot account for meshes or textures, and a raycast system would be stupidly inefficient.

I don't believe users have any control over graphics rendering, so this isn't really possible...
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juniorjfive is not online. juniorjfive
Joined: 05 Jan 2010
Total Posts: 671
31 Mar 2015 07:20 PM
That's not what Tomarty thinks.
http://www.roblox.com/Raycasting-place?id=161461134
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jewelycat is not online. jewelycat
Joined: 10 Sep 2008
Total Posts: 17345
01 Apr 2015 02:38 PM
Yes, that's exactly as I described. A hideously laggy, pixelized mess that can't account for meshes or textures.

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